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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

As we are still in early alpha, that may change in the future though. A standout feature of Chasmal Fear is the multiple player choices system and randomized events. We’re so happy that these players are willing to help us polish the demo and get it ready for the public release.”

Horror 211
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VFX Reel Mistakes That Could Cost You Jobs

Filmustage

Moreover, crafting a compelling demo reel requires more than assembling work samples. Missing Breakdown Sections A robust set of features must include detailed technical proficiency explanations. Organizing by Technique A comprehensive features list requires department-specific organization. Key specifications include: H.264

Render 52
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Dev snapshot: Godot 3.2 alpha 2

Mircosoft Game Dev

We released a first alpha build last week, and we want to keep a relatively short iteration cycle on future alpha and beta builds until the final 3.2 alpha 2 as a second snapshot, fixing various issues from the last build. alpha 2 as a second snapshot, fixing various issues from the last build. The features.

Alpha 52
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Dev snapshot: Godot 3.2 alpha 3

Mircosoft Game Dev

alpha 3 as our next iteration, fixing various issues from the last build. As a reminder, the alpha stage corresponds for us to a feature freeze, as announced on GitHub at the end of August , which means that we will no longer consider pull requests with new features for merge in the master branch, and that until Godot 3.2

Alpha 52
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Dev snapshot: Godot 4.0 alpha 8

Mircosoft Game Dev

Another fortnight, another alpha snapshot of the development branch, this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 , 7 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. and binutils 2.37. Known issues.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 10

Mircosoft Game Dev

Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 is a huge release that requires a lot of work, and because we're committed to providing dev snapshots frequently so that pre-release testers can quickly access the new features and bug fixes. alpha builds. x projects to the 4.0

Alpha 52
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Dev snapshot: Godot 4.0 alpha 5

Mircosoft Game Dev

We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Jump to the Downloads section.

Alpha 52