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Practical Tips for Optimizing Ray Tracing

Nvidia

This starts from mesh instance selection and their data. This starts from mesh instance selection and their data processing towards optimized tracing and shading of every hit that you encounter. Parallel mesh processing for instance data generation. Better GPU utilization using batched vertex data processing for dynamic meshes.

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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 This alpha doesn't include official builds with.NET 6 support yet, as we still have more work to do to enable this. For users of previous alphas, we don't always have compatibility code to ease transition. alpha builds. for instructions.

Alpha 52
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Top Unreal Game Development Companies in 2024

Logic Simplified

Looking for a Real Unreal Game Development Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased. Is it well-defined?

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3D Content Interoperability with Topology-Free Modeling

Nvidia

It enables developers to create, export, and stream one model into multiple platforms simultaneously–and in multiple levels of detail–with the model topology generated automatically. Digital sculpting software, however, uses an extremely high-resolution polygon mesh (or a voxel grid).

Content 95
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

The illustration picture for this article is from The Mirror , an upcoming all-in-one game and game development platform currently in Closed Alpha. since early alpha releases; follow them on Twitter for updates. Import: Fix usages of mesh simplification functions in float=64 builds ( GH-67853 ). What's new. specifically.

Beta 106
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. Rendering: Take alpha antialising options into account when setting up materials ( GH-71261 ). What's new. specifically.

Beta 110
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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

At GDC 2023, NVIDIA released new tools that make real-time path tracing more accessible to developers while accelerating the creation of ultra-realistic game. At GDC 2023 , NVIDIA released new tools that make real-time path tracing more accessible to developers while accelerating the creation of ultra-realistic game worlds.