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new Quake map: Breakfast Under The Balloons

Radiator Blog

Modern Quake tools have much better lighting controls than 25 years ago, including alpha masked texture-based shadows and some nice ambient light configs, but it's still pretty primitive by today's standards and I had to iterate a lot to balance the shadowing vs. the self-illumination for a natural look.

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5 Major Stages of Game Testing 

iXie gaming

Our experienced testers work closely with game designers and developers to examine every part of the game’s concept, mechanics, and user interface. Stage 2: Alpha Testing As the game develops, alpha testing becomes a crucial stage where our QA team carefully examines the main parts of gameplay.

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Norsfell builds ‘Tribes of Midgard’ Viking empire with Amazon GameLift

AWS Games

Ahead of the game’s first alpha build release in March 2019, Norsfell adopted a backend comprising Amazon API Gateway , AWS Lambda , and Amazon GameLift. “We The following year, the Norsfell team submitted their concept to the Montreal Ubisoft Indie Series annual competition for local independent game studios—and won.

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“Post-Balance” Cogmind Item Expansion

Grid Sage Games

Beta 11 was a huge milestone in Cogmind development, having completed a comprehensive review of all items and their stats and mechanics in order to rebalance where necessary, a process I wrote about in detail last year. As part of this drive, for months I’ve been creating over 100 new items, most of them including new mechanics.

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The Impact of Early Access Testing on PC Game Development

iXie gaming

This method is used as a game testing and funding model, whereby consumers can buy and play a game in various pre-release development cycles, like beta, pre-alpha, or alpha. It is also known as paid alpha, game preview, alpha founding, or alpha access. The outcome?

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Top Unreal Game Development Companies in 2024

Logic Simplified

It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies. Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc.

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Special Events Give Back, and Perfect Stealth

Grid Sage Games

Cogmind’s “ special modes ,” timed events with unique mechanics, can in one sense be seen as the experimental test beds of Cogmind. The ability to disguise oneself like this has been requested by players since Cogmind’s alpha days (shout out to its main proponent, zxc!),