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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Behind every immersive world lies a meticulously crafted game art pipeline, a process where raw ideas evolve into interactive, polished assets. Game art isnt just about making things look good. But how exactly does a simple sketch transform into a fully animated, game-ready asset? What happens at each stage of production?

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

They can be rigged and animated, placed as a stationary object in a scene, combined with other assets to create a set/environment, simmed or destroyed, and used for shadows or holdouts. Retopology is an essential step in creating 3D models for animation, games, and other interactive media. What is level of detail (LOD)?

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What is architectural visualization? | Benefits & industries using it

CG Spectrum

Architectural visualization, also known as archviz, is the art of generating realistic 3D visualizations (renders) of buildings, interiors, landscapes, and other designed environments using specialized software. What is architectural visualization? 3D render by CG Spectrum Visualization Dept.

Render 98
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World! Of! Warcraft!

Grumpy Gamer

I really enjoy (and am impressed by) the art style and art direction. Come on, they're animals, and not wicked-cool magic animals, just plain old animals. I realize that it's all numbers under the veneer of a texture-map, but it was new for me, and I wanted to be rewarded. Makes no sense.

NPC 130
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World! Of! Warcraft!

Grumpy Gamer

I really enjoy (and am impressed by) the art style and art direction. Come on, they’re animals, and not wicked-cool magic animals, just plain old animals. I realize that it’s all numbers under the veneer of a texture-map, but it was new for me, and I wanted to be rewarded. Makes no sense.

NPC 130
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. Storytelling and visual narrative techniques Visual language and principles of lighting (direction, quality, color, environment, etc.)

Film 52