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Can't use Animation Clips in Marionette!

Cocos

I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. It would be incredibly helpful if animation graphs could be.

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Can't use Animation Clips in Marionette!

Cocos

I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. It would be incredibly helpful if animation graphs could be.

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Can't use Animation Clips in Marionette!

Cocos

I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. It would be incredibly helpful if animation graphs could be.

article thumbnail

Can't use Animation Clips in Marionette!

Cocos

I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. Is this restriction permanent?

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Introduction to Unity’s Animation System

Logic Simplified

Unity has a rich and sophisticated animation system for the game development process , also referred to as ‘ Mecanim ’. It is a powerful tool for game developers to create dynamic, true-to-life animations for characters, objects, and environments in their games.

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Creating Your First 3D Character Animation in Unity 

iXie gaming

In this multimedia era, games are such an intertwined part of people’s lives that they want them to be realistic and charismatic. Unity is one of the most popular cross-platform tools that help deploy games on multiple platforms like Windows, Mac, Android, and others. This makes it easier to identify and animate objects in Unity.

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Major Bugs with the Animation Timeline Tool in 3.8.1

Cocos

Here is what I know, somebody from our team is trying to make an animation. They need to make two animations and the first one worked great. At some point our animator was no longer able to enter animation editing mode from within prefab edit mode… he would click enter animation editing mode over and over and nothing would happen.