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More Than Movements: Animation in Mobile Game Dev

Game Developer

Common animation problems in mobile game development and find practical solutions to improve quality.

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Column • The Pure Product – Every video game ultimately becomes a story

PreMortem.Games

That moment of interaction, whether it be a button press or a joystick move or whatever, taps the potential of the dev teams hard work and lets it spring to life. That series of encounters with things animate and inanimate gets strung together into what can only be defined as a story. This is true of every gameplay session.

Games 197
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. Animation One of our newest additions to the animators toolkit is markers ( GH-91765 ) by ChocolaMint.

Beta 106
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Anime game dev CyberConnect2 will close its Montreal studio in July

Game Developer

Come the end of July, CyberConnect2 is shutting down its first (and only) subsidiary studio.

Studios 246
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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Animation: Support hiding functions calls in Method Tracks ( GH-96421 ). Import: Use UID in addition to path for extracted meshes, materials and animations ( GH-100786 ). There are too many exciting changes to list them all here, but heres a curated selection: 2D: Improve usability of Camera2D ( GH-101427 ).

Dev 75
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On the topic of horror, how do you make a grim subject matter feel silly spookville experience instead of actually scary? For example, the Luigi Mansion games, the Disney Haunted Mansion ride, the Medevil games, etc?

Ask a Game Dev

This works with animals. Most examples of something cute based off of something scary use body proportions closer to a child's body (or the animal equivalent) than an adult's. Short questions: Ask a Game Dev on Twitter Short questions: Ask a Game Dev on BlueSky Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ

Horror 64
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Translation studio Transperfect acquires support dev Technicolor Games

Game Developer

As part of Transperfect's game division, Technicolor will 'reinforce its reputation as a premier provider of art, animation, and VFX services to the global video game industry.'

Dev 167