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But not in the world Tomasz Ostafin, founder of indie studio Petums , is creating. In Pirofauna , players take on the role of a cute little flame that uses its searing powers to bring light into the dark and misty forest and save the animals from all sorts of nasty creatures. “I’ve Petums is actually just me.
Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. look with fluid animations in a sports game. Their solution was a unique blend of hand-drawn 2D sprites and animations in a 3D environment.
Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration.
The Phoenix Rising International Film Festival (PRIFF) is no exception, embodying the spirit of indie cinema in its truest form. From the gritty streets of New York City in the 70s to the vibrant French New Wave movement, indie filmmakers have always strived to present raw, unfiltered narratives.
As an animator at Logic Simplified, with nearly a decade of experience, I've had the chance to work with a wide range of animation software. Each one, from Autodesk Max and Maya to Blender and Spine 2D animation , has carved out its own niche in my workflow, contributing something unique and valuable. Let me confess.
In Creatures of Ava by Spanish indie studio Inverge Studios , players take on the role of Vic, a young explorer stranded on the planet Ava alongside her companion, Tabitha. It took some time, but we finally established an indie studio that has grown to a team of 11 people.
German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021. I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea.
Captain Velvet Meteor: The Jump+ Dimensions is a game by Swiss indie game studio Momo-Pi. Plus it features a cast of well known manga characters, straight out of the Shueisha universe. They won Best Game at the Google Indie Games Festival for their debut game Persephone. The tactical action adventure has much going for it.
Now, with the follow-up, Nirvana Noir , the New York-based indie studio Feral Cat Den is crafting audio-visual poetry in motion. Previous to making their own indie games, the studio’s background was in advertising and product design. Their first game, Genesis Noir, was already a moving work of art.
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We Once we had that idea, the rest came really naturally, and it’s one of my favorite features!” We don’t take ourselves very seriously. ” “It’s a game where you can win without ever starting a war.
Animal Well Can’t Quite Climb Out of Its Own Puzzles Josh Bycer josh@game-wisdom.com Animal Well is the latest metroidvania to do more than just challenge players with jumping and moving. While the … The post Animal Well Can’t Quite Climb Out of Its Own Puzzles appeared first on Game Wisdom.
It sounds like an odd feature to have (and never crossed our minds at the beginning). Disabling / enabling features. To make it short, it allows enabling or disabling editor features. To make it short, it allows enabling or disabling editor features. There are two main use cases for this feature: Education.
Toronto, Canada based indie dev Thousand Stars Studio prides itself on being a culturally diverse studio. Her art and designs often feature adorable characters that are inspired by vinyl toys, small figurines, and blind boxes. It’s a whimsical, Bollywood-inspired RPG that celebrates the fun traditions and magical stories of India.
The number of pre-recorded lines has grown, the number of options a player has to interact with NPCs has increased, and facial animations have become more realistic. Developers of middleware, tools, and games can use NVIDIA ACE for Games to build and deploy customized speech, conversation, and animation AI models in software and games.
Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration.
There have been times in my work at Blizzard where I’ve made an animation or edited a PSD file or a 3D model to iterate more quickly on a design and the designers on those teams have let me know how much they appreciate it.” The advantage of the indie space in general is that we get to work on smaller, more niche ideas.
Also, Godot tries to integrate all tools that you need to make a game almost out-of-the-box, from essentials like the off-line code reference to the new animation state machine in version 3.1. The ability to reload code and scenes while running the game, including on remote devices, is also a unique feature worth knowing about.
Harvest Island Indie Game Marketing Struggle. Indie Game Analysis. A few months back, I was looking at successful games to help me attract a large fanbase: graveyard keeper, stardew valley, and animal crossing. ” There are two games that caught my attention as an indie developer. Indie Marketing on Steam.
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. The illustration picture for this article is a screenshot of Disinfection , a space horror game by indie duo Evil Turtle Productions which is currently being ported to Godot 4.0 What's new.
As avid fans of Studio Ghibli’s animated movie Porco Rosso, Rob Hartley and Diccon Yamanaka were inspired to create a game about seaplanes flying around in a beautiful Mediterranean setting. The Brew Barons also features aerial combat. “As The indie duo feels relieved and a little bit anxious. But that’s not all.
German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021. I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea.
Oscar Salandin , known as Peculiar Pixels, received a major validation for his debut game, BOTSU Ridiculous Robots , by being named the Overall Winner at the Develop Indie Showcase Awards 2024. I think that anyone making something like this is slightly delusional, thinking that your latest feature is the coolest thing ever,” he admits.
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We Once we had that idea, the rest came really naturally, and it’s one of my favorite features!” We don’t take ourselves very seriously. ” “It’s a game where you can win without ever starting a war.
And I believe that creative freedom is the greatest quality that an indie game has, as it is free from labels and return demands from big investors.” That’s when I started researching some more “exotic” animals and came across the raccoon. Diego Ras And the biggest pitfalls? “On Beware of mutant scope.
Attendees from all corners of the continent -Nigeria to Ethiopia, Tanzania to Ghana, Benin to Rwanda, Sudan to South Africa, Senegal to Kenya, and even beyond, with the West Indies and France present- gathered to celebrate, connect, and learn from one another. And Africacomicade was at the forefront, leading by example.
Toronto, Canada based indie dev Thousand Stars Studio prides itself on being a culturally diverse studio. Her art and designs often feature adorable characters that are inspired by vinyl toys, small figurines, and blind boxes. Its a whimsical, Bollywood-inspired RPG that celebrates the fun traditions and magical stories of India.
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We Once we had that idea, the rest came really naturally, and it’s one of my favorite features!” We don’t take ourselves very seriously. ” “It’s a game where you can win without ever starting a war.
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We Once we had that idea, the rest came really naturally, and it’s one of my favorite features!” We don’t take ourselves very seriously. ” “It’s a game where you can win without ever starting a war.
There are a lot of items that you can collect in Harvest Island and once you offer them to the gods, you’ll receive bless which is used to befriend animals. Bless is needed to befriend wild animals. For one, it allows you to obtain bless which is used to befriend animals and wild animals. Bless and how it's used.
Whether you’re an indie developer making 2D effects or a big studio creating realistic 3D visuals, choosing the right VFX tools is vital. Spine Spine is the best tool for 2D skeletal animation. It has a flexible system that uses bones to create smooth and expressive animations, which can be easily reused and customized.
With a focus on creative thinking, the Bachelor of Business Degree and Business Diploma are suited for entrepreneurs wishing to start their own business or creative studio; sole proprietors/freelancers looking to increase their business acumen; and individuals with their sights set on leadership roles.
is one of the most striking indie games coming out this summer. With graphics that wouldn’t look out of place in a Dreamworks animated movie and sword fighting action that would make Zorro blush. ” Another eye catching feature of En garde! But while everyone was working at larger studios or freelance, the En Garde!
Here you'll get a front-row seat to the exciting development process for indie game Kristala, the inaugural title from female-lead Astral Clocktower Studios—an indie games studio based in Central PA, USA. Welcome back to another installment of the Kristala dev blog. Let's take a look at Cass's impressive work.
He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. Much of what he learned while studying at CG Spectrum—both hard and soft skills—was transferable to his new pursuit in games, including compositing the shots for the game’s cinematic using Nuke Indie. featured]. [My
The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. Here's a look at some racks Bianca created that will be featured in the Blacksmith quarters. and they're not wrong.
From Christopher Nolan's mind-bending blockbusters to scrappy indie gems squeezing gold from every penny, one secret ingredient binds them all: meticulous script breakdown. Animal Acts: Trained animals that fit your storyline. Of course not! These filmmaking wizards know - magic doesn't just happen.
Flash Technology For the game to be engaging and have interactive animation include the Flash technology in the smartphone games. Using amazing graphics, background audio features, stunning visuals, and sound in the games easily reproduce the ideas of the game and attract the players to spend time on playing the game.
Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. The dynamic mesh will allow the door to be animated and properly opened and closed.
I guess we struggled quite a bit with animation and cut-scenes: these things always seem so simple in your mind, but turn out to be an endless sequence of tiny steps, each one just leading into more uncertainty. Which features would you like to see in future versions of Godot? Which challenges have you encountered when using Godot?
This brand-new feature will allow the players to approach the gaming action in large-scale battles in multiple ways. Because complex projects require a large group of developers, animators, QA testers, and artists. While a project like CoD must spare thousands of dollars for this, others, like indie games, may be promoted for free.
This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Welcome back to another magically entrancing issue of the Kristala dev blog. Up next for Harold?
You just left reality and fell into a portal to the fantasy world of Ailur, the fictional planet that serves as the setting for 3D Dark Fantasy ARPG Kristala—an indie game developed by women-owned independent game studio, Astral Clocktower Studios (hey, that's us!). Welcome, beautiful creatures! Kristala at Play NYC 2021.
The gaming industry is no longer a niche, and there are lots of opportunities from major studios through to indie developers. This could feature stories based on your experiences, advice and tips for others, reviews of games, and so on. Games Animator – This role is responsible for bringing memorable characters to life in games.
This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. Wanna check out the 10+ armor mockup sketches Pete initially created before landing on the final design featured below? 3D Modeling.
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