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In Pirofauna by Polish indie studio Petums, fire is the hero of the forest

PreMortem.Games

But not in the world Tomasz Ostafin, founder of indie studio Petums , is creating. In Pirofauna , players take on the role of a cute little flame that uses its searing powers to bring light into the dark and misty forest and save the animals from all sorts of nasty creatures. “I’ve Petums is actually just me.

Indy 249
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Tape to Tape by Excellent Rectangle is the world’s first hockey roguelite

PreMortem.Games

Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. look with fluid animations in a sports game. Their solution was a unique blend of hand-drawn 2D sprites and animations in a 3D environment.

Animation 232
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration.

Puzzle 257
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Phoenix Rising International Film Festival 2023: A new dawn for indie cinema

Filmustage

The Phoenix Rising International Film Festival (PRIFF) is no exception, embodying the spirit of indie cinema in its truest form. From the gritty streets of New York City in the 70s to the vibrant French New Wave movement, indie filmmakers have always strived to present raw, unfiltered narratives.

Film 123
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Using Cascadeur for Creating 3D Character Animations

Logic Simplified

As an animator at Logic Simplified, with nearly a decade of experience, I've had the chance to work with a wide range of animation software. Each one, from Autodesk Max and Maya to Blender and Spine 2D animation , has carved out its own niche in my workflow, contributing something unique and valuable. Let me confess.

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‘A sprinkle of alien essence’ brings the Creatures of Ava by Inverge Studios to life

PreMortem.Games

In Creatures of Ava by Spanish indie studio Inverge Studios , players take on the role of Vic, a young explorer stranded on the planet Ava alongside her companion, Tabitha. It took some time, but we finally established an indie studio that has grown to a team of 11 people.

Studios 177
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021. I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea.

Dev 104