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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

This makes it ideal for fighting games, Metroidvanias, and RPGs. Many developers leverage art production services to create bespoke assets that enhance visual storytelling while maintaining performance efficiency. is a playground for creative expression, balancing modern mechanics with timeless design principles.

Art 52
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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving.

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new Quake map: "Taught By Thirst" for Remix Jam

Radiator Blog

In 2017, Valve quietly removed Aztec from the current CS:GO / CS2 mapcycle, and it has since been permanently replaced by its more balanced modern successor Ancient. They are still key areas for gameplay with major fights. but sadly that wasn't enough to rescue its tainted reputation. Most of the slopes here are very clear 22.5

Fighting 234
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Game Balance and Fantasy Strike

Sirlin

Fantasy Strike is an interesting case study in game balance for an asymmetric game. I did the entire balancing process without any data at all, and now, after it’s all done, we have the data. Relying on Experts I find it much easier to balance a competitive game by going off the opinions of experts than looking at data anyway.

Balance 52
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

RimWorld is balanced around sitting on a single map, with everything easily accessible. One with ruins of a collapsed civilization, where you have to fight through raiders and remnants of that civilization to claim your spoils. “Ricky has his own unique art style that he brought into the process.”

Dev 104
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

We never want the player to feel too powerful, playing more of an underdog role, thus our heroes fight back and repel the pirates with water based weaponry and equipment normally used for farming irrigation. Fortunately with so much water all around the player is never too far from a refill to keep the fight going.”

Studios 104
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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

QQ Speed An arcade racer implementing TCG mechanics The first game on our list is QQ Speed , an arcade racing game with a manga-inspired art style that’s been very successful in the Chinese market. The game’s more recent experimentations with hybridization have seen the permanent addition of a turn-based TCG minigame called Genius Invocation.