Remove Art Remove Cinematics Remove Rigging
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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

Hanny shares her visually stunning final project with us, a short cinematic called Naima , detailing how she created her scenes in Unreal Engine, where she drew her inspiration from, and how the technical and creative support of her industry expert mentors allowed her to bring her vision to fruition. So, I signed up! Lighting the scene.

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Although it’s difficult to find a trustworthy game art outsourcing studio with a solid industry background and portfolio, I’ll show you 10 reliable art outsourcing companies in this blog. . Tips on Finding the Perfect Art Outsourcing Company. Tips on Finding the Perfect Art Outsourcing Company.

Art 52
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CGS Grad's Unreal project selected as finalist for 2023 Rookies Awards

CG Spectrum

You may remember Ewald from when he had just started the Real-time 3D Foundations course and created his first impressive cinematic, Haven. Tell us about your latest cinematic, Menace. Menace is a captivating, high-octane, real-time 3D action cinematic about a reckless motorcyclist evading the pursuit of police in a tropical cityscape.

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Ask a Game Dev - Untitled Article

Ask a Game Dev

Art Director - Art lead. Works with the executive producer to establish the game’s visual style and reference materials for the art team, then gradually shifts to managing all of the artists and keeping them tasked out and productive. Art Concept Artist : [ Iterator Extreme ]. All artists report to him.

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Top 10 Tools Every Game Developer Needs  

iXie gaming

In this piece, we shall be looking at the best 10 tools to use for game development, including tools to make art, code, and music. These tools allow the artist to create stunning cinematic features and gameplay sequences without the need for any specialized engineering knowledge. You can use it for both digital paintings and pixel art.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. Storytelling and visual narrative techniques Visual language and principles of lighting (direction, quality, color, environment, etc.)

Film 52
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How to become a 3D Lighting Artist

CG Spectrum

Creating or applying light rigs based on concept art or on set reference. CGS graduate, Marc , took this course and is now working as a Cinematic Lighting Artist for Guerrilla Games! Compiling upstream elements such as environments, animation, and effects and ensuring they look correct when rendered.

Film 98