Ex-Phoenix Labs devs reveal now scrapped 'Project Dragon' game
Game Developer
JULY 15, 2024
Concept art for Phoenix Labs' cancelled game reveals a fantasy crafting-RPG in the vein of Minecraft and Legend of Zelda: Breath of the Wild.
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PreMortem.Games
DECEMBER 4, 2023
In Verne: The Shape of Fantasy players take on the role of famous sci-fi writer Jules Verne and venture into a fantastical, parallel world built from his own imagination. Daniel Gonzáles (top) and Diego Adrada Verne: The Shape of Fantasy has been out since the summer and sales have been steady but not spectacular.
PreMortem.Games
JANUARY 24, 2024
The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay. I told them I had already created some early concept art and design work for my next game and that it would fit perfectly into it.
PreMortem.Games
NOVEMBER 18, 2024
The concept for Scaravan 66 evolved from Lithic’s initial brainstorming. Co-founder Al Bellemare explains: “We were originally picturing it more like a fantasy caravan, but we wanted fast-paced action for this one. That was tough to manage in a low-tech fantasy world.” A breakthrough came when they revisited old game jam notes.
PreMortem.Games
AUGUST 23, 2024
The Jules Verne Museum in Nantes, his hometown, has recently selected the game Verne: The Shape of Fantasy to be part of their collection. In Verne: The Shape of Fantasy players take on the role of famous sci-fi writer Jules Verne and venture into a fantastical, parallel world built from his own imagination.
Logic Simplified
AUGUST 8, 2023
Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. A game designer designs the overall concept of a game.
CG Spectrum
JUNE 4, 2024
We spoke with recent graduate, Sai Usha Poojitha Mannuru, about her time studying Concept Art & Digital Illustration Foundations at CG Spectrum. She chose the one-on-one mentorship option and was paired with award-winning artist Tyler James (Blizzard, Wizards of the Coast, Fantasy Flight Games).
PreMortem.Games
APRIL 12, 2023
But I was missing a really good city builder in a fantasy setting. João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. The fairytale theme was inspired by Disney and Pixar movies. “I We both wear several hats”, says Nielsen.
Keith Burgun
NOVEMBER 7, 2023
(Above: some WIP pixel art from Wizbane) You might have noticed I’ve been writing about and playing a lot of RPGs recently. Starting somewhere in 2020, I started this huge dive into the Final Fantasy series – strangely enough, starting with the XIII trilogy. Final Fantasy X-inspired class system. A cool, fun game.
PreMortem.Games
NOVEMBER 3, 2023
As an artist, I see games as works of art, not just as interactive entertainment. I sketch many times, not only my concept art but even game mechanics. Additionally, I love fantasy movies, which is why the entire game is themed around a fantasy world.” It’s a new way to make art.
PreMortem.Games
JULY 31, 2024
It’s a tribute to the time we grew up in and serves as a time capsule for that period”, says Dimas Novan, Director and Art Director of A Space for the Unbound. “We It’s the time to reminisce about the past before we completely forget about it.” “I have always been a big fan of pixel art”, says Novan. “I
Moonmana
DECEMBER 20, 2022
You may wonder what kind of game art will suit your project, highlight its essence, and meet the purpose. . 3D art styles have always been extremely popular among game artists and players. 3D game art provides highly realistic and stunning visual representation. The development of 3D art games is a multi-stage process.
PreMortem.Games
JULY 5, 2024
Video games are no stranger to the power fantasy of a lone hero who single-handedly turns the tides of war and saves the day, world, or universe. If a mech is off, I’ll cad model a new one, if an environment needs to be pushed, Rich (Art Director Richard Dumont ) will go into Unreal and make it happen.
iXie gaming
JULY 19, 2024
That’s where key art comes in. In this guide, we’ll reveal the secrets to making stunning key art. Are you ready to unleash your creativity and turn your love for art into a successful career in game marketing? For realistic characters and settings, understand these concepts well. Let’s get started!
Concept Art World
APRIL 19, 2021
Concept Art World. Takeshi Oga is a Japanese concept artist and illustrator currently working in the video game industry. His list of projects include video game titles such as Siren , Siren: New Translation , Final Fantasy XI Online: Wings of the Goddess , Final Fantasy XIV and Gravity Rush ( Gravity Daze in Japan).
CG Spectrum
DECEMBER 1, 2022
With a love of sci-fi and fantasy, he decided to pursue a career in the film and game industry where he could explore these realms. Now he's working full-time as a freelance illustrator and has created art for clients including Marvel, Upper Deck, and Monumental. It was illustration that made me tick much more than the concept art box.
Brand Game Development
NOVEMBER 16, 2019
Box art is incredibly important in the board game industry. Your board game box is the most important art you’ve got – make it count! (If But that also includes the messages you send about your game through your art. If the art is whimsical, they expect it to be light-hearted. Need help on your board game?
Moonmana
AUGUST 15, 2022
Today due to applying top-notch technologies and modern approaches in game development, games can be a real work of art. Talking about sci-fi 3D art, we should point out the current crazy popularity of this genre. Talking about sci-fi 3D art, we should point out the current crazy popularity of this genre.
Sirlin
JULY 25, 2019
Fantasy Strike is available now on Nintendo Switch , PlayStation 4 , and Steam (Windows / Mac / Linux). In Fantasy Strike, you just click on anyone in your in-game friends list to challenge them. Netcode Fantasy Strike’s netcode is a different kind of innovation. Innovation can come in many different flavors. No, you would not.
PreMortem.Games
MARCH 10, 2023
It’s a tribute to the time we grew up in and serves as a time capsule for that period”, says Dimas Novan, Director and Art Director of A Space for the Unbound. “We It’s the time to reminisce about the past before we completely forget about it.” “I have always been a big fan of pixel art”, says Novan. “I
iXie gaming
MAY 24, 2023
As AI continues to advance, the future of art and AI in game development holds tremendous promise. In this article, we’ll explore the evolving relationship between art production and AI, discussing their potential impact on the gaming industry.
Brand Game Development
APRIL 10, 2017
It was therefore my great pleasure and fortune to be able to play out my Sergio Leone film fantasies at the game table of my friendly local gaming store. Colt Express uses it components, its setup, its art, and its theme to really sell programmable movement in a way that feels perfectly sensible. Need help on your board game?
Brand Game Development
FEBRUARY 19, 2018
Your theme is that critical in order to nail down some concepts first, before diving into game mechanics. That said, I got an early start on Byways art, so maybe I don’t even follow my own advice. I started getting Highways & Byways art as soon as the map was done. Art is tricky since there are so many styles.
iXie gaming
JULY 19, 2024
Tips for Aspiring Game Artists Whether you’re new to game art or have years of experience, mastering lighting can greatly enhance your creativity and storytelling. Plan for lighting early, from concept art to level design. Look to photography, film, and art for inspiration. Genre-Specific Lighting Horror.
Filmustage
SEPTEMBER 16, 2022
They are capable of creating art, of generating beautiful images from a simple set of words. Or, is it art? Dall-E2 images There are a lot of concepts suitable for the combination of these words, and therefore the options will be no less. In this case, the neural network only reinforces the art of film making.
PreMortem.Games
MAY 21, 2024
But I was missing a really good city builder in a fantasy setting. João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. The fairytale theme was inspired by Disney and Pixar movies. “I We both wear several hats”, says Nielsen.
Game Designing
FEBRUARY 13, 2023
Atmosphere, when done right, can turn the bundle of programming, art, and sound that we call a video game into something so much more than the sum of its parts. Rather, the ‘atmosphere’ of any game is a combination of many things: art, sound, post-processing effects, story, dialogue, and more. This is the power of the game atmosphere.
PreMortem.Games
APRIL 10, 2023
But I was missing a really good city builder in a fantasy setting. João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. The fairytale theme was inspired by Disney and Pixar movies. “I We both wear several hats”, says Nielsen.
PreMortem.Games
APRIL 5, 2023
But I was missing a really good city builder in a fantasy setting. João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. The fairytale theme was inspired by Disney and Pixar movies. “I We both wear several hats”, says Nielsen.
Rampant Games
NOVEMBER 7, 2022
In the fiction, November 6, 2022 was the launch day for the game “ Sword Art Online ,” chronicled in the books, manga, and anime series of that name. Thanks to a crazy head engineer with a god complex, ten thousand players are now playing an ultra-realistic fantasy game in a virtual world with real-world stakes.
GamesIndustry.biz
FEBRUARY 20, 2023
From fantasy to the real world, I love working to find solutions and bringing my own passion for fashion into projects I'm working on. Both at work and in my personal life, I'm fascinated with how clothes can play into the rules of a reality and how a characters' fashion choices are influenced by their environment. Read more
Brand Game Development
JANUARY 6, 2020
The value of a game is not just its parts, its art, or the amount of hours you can play it before getting bored. It’s a really simple concept that has all sorts of profound strategic implications. Now, yes, Fantasy Flight does have to charge a lot of money to break even on all those parts. on Amazon. That’s true.
2d Game Art Guru
JANUARY 14, 2023
Seemingly in an instant, they can conjure beautiful fantasy worlds, and depict unicorns. The art was created at some stage by artists, designers, or photographers. Yet, they never gave consent nor did they have any knowledge that their art was used. It’s amazing what AI image generators can achieve these days.
CG Spectrum
JUNE 10, 2024
General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. Storytelling and visual narrative techniques Visual language and principles of lighting (direction, quality, color, environment, etc.)
Sirlin
OCTOBER 13, 2022
Yomi was "a fighting game in card form" that I made before making the actual fighting game Fantasy Strike. Now, Yomi 2 is a re-imagining of that fighting-card-game concept. But now it looks cleaner, has new art, new graphic design, and a lot of gameplay enhancements.
Sirlin
JULY 22, 2015
Which game is it though: Fantasy Strike or Rising Thunder? So it's not too surprising that we've each independently been working on different fighting games that have the same emphasis on making moves easy to do; me with Fantasy Strike and Seth with Rising Thunder. You actually can't tell from that headline.
Astral Clock Tower Studios
DECEMBER 19, 2021
The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. Concept Art. Take a look at some of the recent armor concepts our talented artist James created this month.
Brand Game Development
APRIL 13, 2018
Was it the basic concept? I handled the operations much better this time, but the core concept didn’t work. If you’re in it for money, become a sellout, make a fantasy worker placement / area control game for $19. I have received lots of praise for it from reviewers and gamers alike. Use that data!
Astral Clock Tower Studios
JUNE 29, 2021
Hello, dear friends and fantasy aficionados. This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. Concept Art. If you're just joining us, welcome!
Astral Clock Tower Studios
MARCH 20, 2021
Here you'll get an inside look at the detailed development work done for 3D dark fantasy ARPG Kristala, the inaugural title from the team behind Astral Clocktower Studios—a female-lead indie studio based in Central PA, USA. In today's issue, we're servin' up some serious updates on a few large-scale, ongoing 3D models and concept pieces.
Astral Clock Tower Studios
APRIL 21, 2021
Hello, faithful feline-lovin' friends and fantasy aficionados! This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Concept Art.
Brand Game Development
DECEMBER 4, 2017
Paths: World of Adia , a fantasy themed tabletop RPG. Paths: Temple of Ukro’Kaah , a fantasy themed dungeon crawling board game. I believe writing a rule is very much an art form. Sean: Rules recursion is a fascinating concept. Rift Shifters , a science fiction themed miniatures war game.
Astral Clock Tower Studios
DECEMBER 11, 2020
Welcome back to the fantasy, friends! You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. Now, let's get ready to amp up the magic and dive headfirst into the dark fantasy of Kristala.
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