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The Top 10 Popular VR Game Development Tools

Logic Simplified

Looking for stunning 3D product renders for your ecommerce website? This powerful software allows developers to build their 3D assets and sciences with tools for 3D animation , modeling, rendering, shading, simulation, and more. Get 20-min free consultation on how Unreal can change your game idea.

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The Spine Animation Story at Logic Simplified

Logic Simplified

Manish came up with this character art on one such day - with its unique personality and aesthetic. The pose in the original art was such that it needed to be changed in order to make things doable for the animator. The Process Before Abhishek could begin working on animating Manish’s art, a lot of consultation and discussions ensued.

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KitBash3D's Mission to Minerva accomplished | Winners announced

CG Spectrum

Breakdown of the winning concept art by Gavin Manners. During the challenge he pushed himself to learn the new Karma rendering workflow in Houdini, which he says he loves and will continue using going forward. Mission to Minerva in-motion highlight reel. The environment and color grading really adds to being drawn into the story.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset. Level of detail (LOD) refers to the level of complexity in a 3D-generated model and is primarily used in real-time rendering for video games and interactive tools.

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Little Racer – 3D Art

The Knights of Unity

We tried to solve this issue with Unity’s Line Renderer, but that tool doesn’t allow to do it properly. To solve the problem we rearranged the mesh and added some edge loops along track parts. Adjusting mesh, rig and skinning needed a couple of iterations. As you can see above, the lines have different lengths.

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Learn How To Get Data From API in Unreal Engine 5 by Building a Virtual Art Gallery

DameDev.tv

In today's post, I'd like to show you how to retrieve an image provided by The Art Institute of Chicago via its public API , how to create a texture from this image, and how to feed this texture to a material and render it on a plane accompanied by a floating text with title, name of the artist and some other details.

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How to Create a Game-Ready AAA asset

Logic Simplified

Maya is considered the better choice when you are trying to create more complex art. This is also a stage where you should not rush in order to get a perfect mesh flow. I used a Blinn Shader on the asset to spot any issues with the mesh. A high poly mesh model of the gun came into being. I used Substance Painter for this.

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