Remove Art Remove NPC Remove Puzzle
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Quest Feedback

Grumpy Gamer

Travel around gathering ingredients (which didn't feel tedious as you needed to Island-hop for other story & puzzle reasons) then cast spells that advance the story. Helping a NPC gets you a pet/sidekick [link] may I chime in? Funny, and builds NPC character (which they don't do much with after). Witcher 3 - Practicum quest.

Fighting 264
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Quest Feedback

Grumpy Gamer

Travel around gathering ingredients (which didn’t feel tedious as you needed to Island-hop for other story & puzzle reasons) then cast spells that advance the story. Helping a NPC gets you a pet/sidekick [link] may I chime in? Funny, and builds NPC character (which they don’t do much with after).

Fighting 130
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. They are also responsible for implementing NPC (non-player character) movement, performances, and behaviors, which are controlled by AI (artificial intelligence).

Film 52
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Once considered a thriving mecca for Anagativan art and entertainment, the Nisargan city of Nasahara was set ablaze during the Great Kota Rebellion, forcing its frightened denizens to flee the city they call home in search of safety and solace. link] Concept Art.

Dev 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

link] Concept Art. There's a specific role the damaged piece plays in the Kristala demo's core storyline, and it coincides with an NPC we've been keeping under wraps up until this point. We can't wait to go back again next year! You'll notice that the amulet in the second concept below includes both an intact and broken version.

Dev 52
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Sandbox vs themepark

Raph Koster

It was like resetting a little stage-play; the NPC actors hit their marks and reappeared at their start location. Highly narrative, intricate puzzles, and immersive storytelling. The state of the art has moved on so far that it’s hard to convey how important the idea of “let’s make these behaviors generic” was. And crafting!

Sandbox 59
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Concept Art. As part of our demo overhaul, we recently welcomed a few new team members into our motley crew in order to help us better establish the dark-fantasy vibe we're going for—including the newest member to our Concept Art team, Harold. He's a merchant NPC you'll meet as you embark on your journey to becoming a Raksaka warrior.

Dev 52