Game trailers and the art of storytelling
Game Developer
MAY 10, 2024
Making a game trailer is like making music: you have to decide what kind of piece you want to write.
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Game Developer
MAY 10, 2024
Making a game trailer is like making music: you have to decide what kind of piece you want to write.
Deconstructor of Fun
NOVEMBER 12, 2024
When Ahmetcan isn’t busy crafting and designing killer features, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city. With a knack for puzzles, arcades, and simulation games.
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Game Developer
DECEMBER 21, 2023
"There is a special feeling in making a document for your game full of nice art and writing and holding it in your hands when you're finished."
PreMortem.Games
NOVEMBER 15, 2024
With a Bachelor’s degree in Information Systems Technology, she has dedicated herself to combining her twin passions: art and technology. Through her writing and animated videos, Wendi seeks to bridge the information gap, providing valuable insights and empowering creative tech entrepreneurs to thrive.
Brand Game Development
JULY 14, 2017
But what about art? I don’t necessarily mean art as in pretty pictures, beautiful graphics, and appealing boxes. I’m talking about art for art’s sake. Where does art for art’s sake come into the business savvy game dev’s process? No, no, no. It paid off.
Concept Art World
FEBRUARY 20, 2024
Concept Art World The Art and Soul of Dune: Part Two About the Book Journey into the making of Denis Villeneuve’s Dune: Part Two and discover the incredible creative process that brought this new installment to life. Her titles include The Art and Soul of Blade Runner 2049, The Art and Science of Arrival, and The Art and Soul of Dune.
The Bottom Feeder
OCTOBER 9, 2024
"Every minute a player spends not interacting with your story dilutes the power of the story." - Vogel's Third Law of Video Game Storytelling Suppose you want to write a single-player video game with a good story. Assume you're writing a game to make money. Write fan-fiction about your game? That's where the art is.
PreMortem.Games
FEBRUARY 19, 2024
If you want to know more about the art, craft and science of game development, subscribe here. A pattern most of us learn in school holds us back from writing clearly. Not games writing mind you, but copy writing – for pitches, store pages, press releases, & everything else. So how do you write a good BLUF?
Brand Game Development
JUNE 2, 2017
Great art is one of the most critical parts of a board game. ” Art is the most powerful marketing tool for board games and one of the most powerful tools for communicating game information. .” Art from my first game, War Co. Art is also one of the only tools handled by someone other than the game developer.
The Bottom Feeder
SEPTEMBER 11, 2024
I freely admit that I do most of my writing online to get attention for our games in an immensely overcrowded industry. Of course, rules for art are always flawed. Art is a slippery thing, and it has a way of getting out of any chains you put on it. That’s where the art is. This is the art of the thing.
AWS Games
SEPTEMBER 3, 2024
Electronic Arts (EA) engages players around the globe in immersive games across PC, console, and mobile. The Amazon EFS solution successfully computes all patches within the desired timeframe and yields a net performance improvement while minimizing costs despite its lower read/write speeds in comparison to Amazon FSx.
Brand Game Development
AUGUST 7, 2017
That, my friends, is the Art of the Play Test. If you find your players getting hung up on certain issues, you’ll want to write them down here so you can clarify your game’s rules or tweak mechanics as needed. The post The Art of the Play Test: Designing Tests and Keeping Records appeared first on Brandon the Game Dev.
CG Spectrum
JANUARY 18, 2023
Throughout your art journey, you’ll continually return to the fundamentals of art. Many core elements of art will remain consistent, no matter what form or medium you use. In this article, we’ll discuss the six fundamental principles of good art and explore some of the career paths that rely on these core principles.
Brand Game Development
FEBRUARY 1, 2021
Write the first draft of your rules. Write down what works and what doesn’t. Write a 100-150 word story for your game. Write down anything you find that doesn’t reinforce the story you want to tell. Find or make simple art for your game. Swap out any art that doesn’t reinforce the feeling you’re trying to evoke.
GamesIndustry.biz
MARCH 21, 2024
As reported by The Hollywood Reporter , Loki director Kate Herron will helm the project, and will co-write the screenplay with Briony Redman. Roy Lee and Miri Yoon of Vertigo Entertainment will also produce, while The Sims publisher Electronic Arts is said to be involved "in a creative and producing capacity." Read more
Jesper Juul
NOVEMBER 1, 2024
On the occasion of my upcoming book Too Much Fun: The Five Lives of the Commodor 64 Computer , I am writing The History of the Commodore 64 in Twelve Objects , posted weekly from November 1 st , 2024: Object #1: The Commodore 64 itself , known affectionately as the breadbox for its shape. The most popular computer, yet often forgotten.
Nvidia
APRIL 30, 2024
This week’s model release features DBRX, a state-of-the-art large language model (LLM) developed by Databricks. This week’s model release features DBRX, a state-of-the-art large language model (LLM) developed by Databricks. With demonstrated strength in programming and.
PreMortem.Games
MAY 12, 2023
Why do fantasy authors write series consisting of many books? The post Column Tomas Sala • The power of creating hard-to-copy IP, art and games appeared first on PreMortem Games. Because you stick with it! Even if book 3 sucks you still keep buying because you are invested. But it might just be the thing that helps you survive.
PreMortem.Games
JANUARY 17, 2024
She is currently transitioning into a new role as a social media and community lead at the American-based 3D Art Academy, Art Heroes. ” Concept art by Cassie Simpson Simpson loved to draw but never considered it as a potential career. In grade 10 I took art as a subject. She explains, “It is really time-consuming.
Tiny Hydra
MAY 27, 2021
I have been doing design and development tests for over a decade now (I even did some art tests early in my career) and I have come to the conclusion that most tests are bad. The post Writing Better Practical Tests For The Games Industry appeared first on Tiny Hydra.
Brand Game Development
DECEMBER 23, 2016
Open up an empty document on a writing program of your choice. Write your goal at the top. Underneath it, write some basic steps that you need to complete to reach your goal. Write a contract. …. Here’s an example: Buy art. Write a contract. …. Here’s an example. Create War Co. Design game. Raise money.
2d Game Art Guru
OCTOBER 13, 2023
Adobe MAX 2023 – AI-generated Art My apologies in advance but after looking at some of the announcements at Adobe Max it’s time for another rant… It was only a matter of time before Adobe would integrate generative AI into Illustrator. This post AI-generated Art – Adobe MAX 2023 first appeared on 2dgameartguru.
PreMortem.Games
NOVEMBER 17, 2023
Since I was a child, I always found myself surrounded by art, because most of my family were artists (ballet dancers, painters, musicians). One day I discovered video games could be much more than just ‘entertainment products’, and fell in love with the idea of mixing all the things I loved about art in a new medium.
Grumpy Gamer
MAY 8, 2020
By Ron Gilbert As I write this on the 9th day of May in the year of 2020 the Pandemic is far from over. The game was built almost entirely from existing art, sounds and music from Thimbleweed Park, more of a remixing into a new game that can be seen as an addendum to Thimbleweed Park. I built a game. It helped keep me sane.
Starloop Studios
AUGUST 17, 2023
The AAA game development process is an intersection of art, technical skills, writing, and many more disciplines. AAA game development is a complex process that requires well-oiled teamwork from an experienced team.
PreMortem.Games
FEBRUARY 26, 2024
The art, narration, story, all are first-class in my book. instrumentation depends on what I hear after looking at the art or movies. Because they made us focus on writing memorable melodies that could hold up to being played back on a Sound Blaster card. I have no limitations on instruments.
PreMortem.Games
JULY 1, 2024
Their first game, Genesis Noir, was already a moving work of art. This field of visual art emphasizes abstraction and graphic design to compress storytelling into quick digestible and fun chunks.” Now, with the follow-up, Nirvana Noir , the New York-based indie studio Feral Cat Den is crafting audio-visual poetry in motion.
Brand Game Development
JULY 2, 2018
During my playthroughs, I don’t take photos or write notes – I want the gameplay as organically as possible. Once I have played the game; the review is quite easy to write. Dez: The actual write-up of the review normally takes me about an hour or so; depending on the complexity of the game and rules.
iXie gaming
APRIL 3, 2023
They must create art that is optimized for mobile devices, easy to understand, and engaging for players. All these and more are key to developing a successful game, and this article will focus mainly on tips that serve as art production solutions for developers. Furthermore, using a consistent art style can aid in brand recognition.
Radiator Blog
MARCH 16, 2023
This recap post / viewing guide covers only the first half of the series (episodes 01-17) and I'll try to write-up the second half later. Each level also had unique mechanics and art styles that all tied into a cohesive whole. As a public service, I've written a short text summary and some notes for each episode.
Brand Game Development
NOVEMBER 21, 2016
Before you write on it, it is everything and it is nothing, the most perfect work of literature and the most grammatically defunct Internet copypasta shlock. Yes, game development, novel writing, music making, film production, and all the other creative endeavors require a lot of iteration and rigor. That blank page could be anything.
Brand Game Development
JUNE 23, 2017
He created all 300 of the original pieces of art in my first game, War Co. , Having James’ time estimate on art allowed me to make accurate time estimates on every one of these other areas. Plan for a few months, though, especially if your game requires a lot of original art. Everything snapped into focus this week.
PreMortem.Games
OCTOBER 30, 2023
At 9, he ventured into writing compositions, then graduated to writing novels, inspired by a friend working on a novel. Writing and Storytelling During primary school, Dean had English teachers who encouraged his imagination for writing and storytelling. One of the stories I wrote was a game. That game is now Hiru.”
Brand Game Development
JANUARY 20, 2020
It could be great components, a unique rule, or really special art. At the time that I am writing this, the campaigns I’ve seen succeed the most are expensive games or light games that are at or under $25. Mistake 5: Poor art. Art needs to not just be good in traditional artistic terms, but also good for product design.
Brand Game Development
NOVEMBER 16, 2019
Box art is incredibly important in the board game industry. Your board game box is the most important art you’ve got – make it count! (If But that also includes the messages you send about your game through your art. If the art is whimsical, they expect it to be light-hearted. Need help on your board game?
GamesIndustry.biz
MARCH 20, 2023
This Finger Licken' Good Dating Sim was incredibly well received by the fans who recognised the love we poured into the writing, the music and the art. We created I Love you Colonel Sanders for Weiden + Kennedy and KFC. The free to play game has had over 800,000 downloads on Steam and has overwhelmingly positive reviews.
GamesIndustry.biz
FEBRUARY 14, 2023
From AI-generated art to ChatGPT's worryingly coherent output, generative AI has been propelled into the limelight over the past two months – but its role in game development still remains unclear. Ask ChatGPT to write a short summary of something and it will do so.
PreMortem.Games
SEPTEMBER 15, 2024
The indie studio was founded in 2022 by Kostia Liakhov , Game Director and Head of Art, and Samantha (Sam) Cable , Game Director and Head of Narrative. For the past eight years, they’ve worked together as an art director and writer duo in advertising, film, and animation. Sometimes all at the same time as well,” Cable shares.
PreMortem.Games
APRIL 12, 2023
One day, Dave Kosak, who helped us with some writing, suggested the idea of finding true love. João does all the art and shaders. Nielsen: “We always planned to have diplomacy but just the default diplomacy/war didn’t feel fitting, we needed something that made us different. We both wear several hats”, says Nielsen.
PreMortem.Games
MARCH 1, 2024
A large majority of the art was created from scratch, but Hartley admits having used a few asset packs to help speed up development. “I I feel there’s nothing worse than seeing an art asset in another game that’s identical to the one you’re using. “I
Grid Sage Games
DECEMBER 19, 2024
As repeated in my Year 10 review , I’ve wanted to continue the recent several years’ trend of a higher ratio of game vs. non-game work, implying a lower relative amount of community-facing work, e.g. writing articles, streaming, hanging out discussing mechanics, etc. Including art! This year I have been very much back.
The Bottom Feeder
OCTOBER 4, 2023
The Aging, Remastering Indie Dev We will be releasing Geneforge 2 - Infestation to celebrate our 30th year writing indie games for a living. So big that even multi-billion dollar corporations are writing indie games now. It's art, after all. On the other hand, writing new games is always a huge risk. We're so cool!
Brand Game Development
OCTOBER 13, 2017
You may wonder why I’m writing about this today. What is the art style? ” Oftentimes, players have an intuitive wisdom that is better than anything you could write on a sell sheet. The art of selling is to appeal to people whose tastes line up with what you’ve got to sell. What makes it special?
PreMortem.Games
NOVEMBER 24, 2023
Art is a mystical force that naturally courses through every fabric of Yolanda Mogatusi’s being. It is a tribute to the magic art brought into her life as well as a surrender to the wonder of creativity. As a child, Mogatusi’s parents enrolled her in creative centres such as music schools, where she took ballet and art classes.
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