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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

For years I’ve characterized the Japanese powerhouse predominantly as a consumer electronics manufacturer. Dominant position In Sony’s case, to help sell its headphones and television sets it ensures there is ample content available that showcases the full capability (e.g., Sony will always keep a foot in electronics.

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Detective Dotson by Masala Games is a cultural joyride through modern-day India

PreMortem.Games

At first, we went looking for some assets in the marketplace to get a running start, but soon realized that there are no 3D assets representing modern India out there! We hope to address this issue after our release, by giving assets back to the community so other creators dont hit roadblocks in telling their stories from modern India.

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Detective Dotson by Masala Games is a cultural joyride through modern-day India

PreMortem.Games

At first, we went looking for some assets in the marketplace to get a running start, but soon realized that there are no 3D assets representing modern India out there! At Electronic Arts he did the graphics in Will Wright’s team that created Spore. So we had to build all of that on our own.

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Solo dev Jonathan C Haman created “the glorious Drift Type C – which no one is buying”

PreMortem.Games

Haman in his home office, surrounded by unfinished electronics projects, lit by an implausible number of computer monitors and sipping off-brand energy drinks. To get the cars in Drift Type C well… drifting, Haman fixed a fundamental flaw in the Unity assets he used: “Two lines of nasty-hack later and the cars felt great and realistic.”

Dev 104
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[Solved] Shader Chunks: include = error (TypeError)

Cocos

468:10) at Object.func [as openSync] (electron/js2c/asar_bundle.js:5:1846) 377:35) at e.readFileSync (electron/js2c/asar_bundle.js:5:8872) CocosCreator.app/Contents/Resources/resources/3d/engine/editor/inspector/assets/effect.js:313:39) Received undefined the other stuff behind this is: at Object.openSync (fs.js:468:10)

Shaders 40
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Shader Chunks: include = error (TypeError)

Cocos

468:10) at Object.func [as openSync] (electron/js2c/asar_bundle.js:5:1846) 377:35) at e.readFileSync (electron/js2c/asar_bundle.js:5:8872) CocosCreator.app/Contents/Resources/resources/3d/engine/editor/inspector/assets/effect.js:313:39) Received undefined the other stuff behind this is: at Object.openSync (fs.js:468:10)

Shaders 40
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Top Game Development Sessions at NVIDIA GTC

Nvidia

We have several GTC sessions for game developers , content creators, and engineers looking to explore new tools and techniques accelerated by NVIDIA technologies, from real-time rendering to cloud gaming. Gameplay screenshot from the upcoming title Battlefield 2024.