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Building a City Driving Game with the Untold Engine - Part I

Harold Serrano

I went to BlenderMarket to check out any car assets I could use, and I found a nice City asset. Loading times were too long and Z-fighting was apparent. I was thinking of a game to make, and I thought about how much my kids love car games. So, I decided to develop one. My idea is for the car to drive around the city.

Engine 63
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Doing this on anon for obvious reasons but is there any chance of getting hired as an entry level game dev in 2025? I’ve been unemployed for nearly two years since graduating from uni and I’m just getting rejection after rejection from game companies. All the posts are looking for senior devs, team leads, or managers. I have friends who’ve given up on the industry entirely. Is there any hope? Or am I fighting a losing battle here…

Ask a Game Dev

Create art assets, build gameplay systems, create game content, do stuff to level up and grow your skills. Regardless what it is you find, find something to earn some money while you try to get the real job you want. Secondly, work on your own game dev project in your spare time.

Dev 59
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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

To get the cars drifting, Haman fixed a fundamental flaw in the Unity assets he used: “Two lines of nasty-hack later and the cars felt great and realistic.” I’m really very fast at creating artwork and assets. But why work solo? “I Manzano endured the rough times though and managed to finish the game.

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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

We never want the player to feel too powerful, playing more of an underdog role, thus our heroes fight back and repel the pirates with water based weaponry and equipment normally used for farming irrigation. Fortunately with so much water all around the player is never too far from a refill to keep the fight going.”

Studios 104
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

One with ruins of a collapsed civilization, where you have to fight through raiders and remnants of that civilization to claim your spoils. The downside is that it doesn’t have anywhere near the amount of third-party assets that Unity does, nor some of the more specialist features like the DOTS package.

Dev 104
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new Quake map: Daughter Drink This Water

Radiator Blog

Download and unzip the Sinister625 mod , which will already have all the maps and assets configured. As you progress through each fight, you gradually unlock more of the map, until the big finale fight that uses the entire layout. Put the /sinister625/ mod folder in the root of your Quake folder, next to the /id1/ folder.

Fighting 130
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

The indie community is amazingly helpful, but you will have to fight by yourself with every single element in your own game – and that takes time! I started working full time on Repunk in 2022 and decided to use Unity for multiple reasons: familiarity, access to good looking assets, and great licensing terms.

Dev 160