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How to Create a Game-Ready AAA asset

Logic Simplified

At Logic Simplified , a leading game development company , we created an FPS game Mr. 45. Even though an AK-47 was not used as an asset, I got the opportunity to test my skill and indulge in my passion. Collecting reference images I believe that before any good asset is created, its image is already imprinted in the mind.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

It means that assets are pulled from disk on demand (loaded only at the time they are needed), rather than as a part of a larger stage. Mesh streaming : Models are loaded as low detail (few vertices). There is also a risk of running out of memory if too many assets are loaded in parallel instead of streaming them.

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Optimize Vegetation Generation

Mnenad

Step by step to dense vegetation and acceptable FPS. Mainly I focused on generating grass that bends in the wind and some fern like plants, but what comes next is usable for all kind of meshes. Batching means to combine mesh objects that share the same material or that are marked as static in the Unity inspector.

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Pushing Unity to the Limit: How to Optimize Performance for AAA-Quality Gameplay 

iXie gaming

Systems, assets, and code paths are planned with the lowest viable target device in mind, including Xbox One S, Steam Deck, and mid-range Android hardware. Asset Optimisation That Prevents Late-Stage Rework First impressions matter. Textures, geometry, and audio assets that arent optimised can easily strain memory and GPU resources.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Platforms: Android: Scoped storage, Play Asset Delivery, input responsiveness. Assets pipeline: Export 3D scenes as glTF. Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Android: Scoped storage, Play Asset Delivery, input responsiveness. Rendering: Portal occlusion culling. ACES Fitted tonemapper.

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Mastering Materials In Unreal Engine: The Complete Guide

Awesome Tuts

Materials are assets that define the surface properties of objects in your game or simply they define how a game object looks like in your game. But if you’re creating a FPS game for example, or any other game from any genre, you’re going to use texture materials as well. Texture Materials.

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Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

Here’s a short preview of the game that we’ll create: Download The Assets And Complete Project For This Tutorial. Download The Assets. You can download the assets and the complete project for this tutorial by clicking on the button above. to open it.

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