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The Top 10 Popular VR Game Development Tools

Logic Simplified

Blender Blender is an open-source 3D computer graphics software tool. Its capabilities for VR content creation include comprehensive 3D modeling tools, advanced texturing and shading, animation and rigging, and integration with VR Devices. It is intended to improve the storage and transmission of 3D graphics.

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Why I still use Unity

Radiator Blog

The basic consensus is that Unity's advantages have been crumbling for years, and its attempt to challenge Unreal on high-end graphics has meant neglect everywhere else. And if you're making the typical aspirational photorealistic action game, you'll probably want UE's gameplay architecture and free photoscan assets too.

Engine 100
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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Unity Technologies Assets. The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. Terrain Tools.

Asset 52
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Top 6 types of animation used in film, games, and advertising

CG Spectrum

Motion Graphics. The animator can also create characters using digital rigging. It’s more mechanical and technical than 2D animations and requires input from other departments to create 3D models and complex character rigs. 3D animation lets you drop your 3D rigged model into a digital scene and manipulate it.

Film 52
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Everything You Need to Know About 3D Game Art Production 

iXie gaming

Rigging : It’s about building a framework of bones and controls to allow the movement of 3D objects or characters. Tools and Software for making 3D Game Art Artists employ a range of equipment and programs to produce stunning 3D game graphics. Texturing : In this phase, you give 3D objects color, texture, and surface features.

Art 52
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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

Once the production began, I had more drive to assemble the scene using the foliage tool and Megascans assets. My computer specs don’t include the latest fancy graphic card or the biggest RAM space. It took me two days to go through all the assets in the scene. It took a few iterations to make the landscape materials.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

A single shot or asset will often travel through numerous artists and multiple departments before being finalized. As an asset takes shape, it must be presented in a turntable so its look can be properly inspected and approved or given notes by relevant supervisors or clients. So, where do you fit into the production pipeline?

Film 52