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Escape the sinking ship in Globiss Interactive’s VR game Titanic: A Space Between

PreMortem.Games

In VR horror title Titanic: A Space Between players find themselves entangled in a bizarre time-travel mishap. After we spent a few months playing around with lighting, we realized that we had reached a place where it was convincing enough to start adapting our assets to a more realistic style. Sounds familiar?

Horror 118
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Phasmophobia Up to four players can join together in a horror investigation of haunted locations. Memory leaks occur because of reference retention issues and inadequate resource disposal and temporary asset allocation that both lead to a decrease in system performance. What worked?

Games 78
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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

To get the cars drifting, Haman fixed a fundamental flaw in the Unity assets he used: “Two lines of nasty-hack later and the cars felt great and realistic.” I’m really very fast at creating artwork and assets. But why work solo? “I My speed may not be compatible with everyone.

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Lazy Game Dev Kidnaps Brackeys

Awesome Tuts

The horror of the situation dawns on Brackeys. Fahir p.s. – If you wish to read more crazy educational stories like this, you can sign up for my email list in any of the links below: Tutorial Assets From Scratch To Game 3 Day Free Training. he screams. Maybe Lazy Game Dev could help you do the same.

Dev 52
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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. That’s when we asked ourselves what it would be like to create a bodycam sci-fi survival horror.” Our games are made for the players.

Horror 211
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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

His experiences have led him to focus on the development of VR games based on popular intellectual properties such as Creed: Rise to Glory and an upcoming sci-fi horror game inspired by the Alien movies. “It seemed like recreating these economies that we have in the real world, but in the digital world,” he explained.

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Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

Like most times in horror stories, it starts out as a normal night. Simulator, horror and animals Zoo animals transforming into mutated monsters is cool and all, but framing this idea into appealing gameplay required thorough analysis of the niche the studio wants to serve. A very scifi horror style.” Of course, in a zoo.

Animation 156