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4 success stories from indie devs who saved time and money with assets

Unity Blog

While the list of indie studios building with assets from the Unity Asset Store grows by the day, here are four stories to inspire you in your quest to build your dream game.

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Solo developer Elwin Gorman (Hiwarp) “Everything I do comes from my heart”

PreMortem.Games

Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. I love to make everything myself, using only my own or custom assets and my own shaders. When I discovered the indie movement, with games like Machinarium, Braid, Fez, Limbo, I saw that there was a way to achieve this.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Solo dev Graham Reid: “Being part of a like-minded community is really important” Young Dutch indie developer Lente is something of a free spirit. To get the cars drifting, Haman fixed a fundamental flaw in the Unity assets he used: “Two lines of nasty-hack later and the cars felt great and realistic.” But why work solo? “I

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

What makes it special is that it is well-liked among indie designers and large studios. Its massive Asset Store and extensive community support make game development more streamlined and efficient. A large asset library speeds up production. Unreal Engine Rich in assets, though slightly less extensive than Unity’s store.

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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. “Ah Ah yes those co-pilots!” Achieving the right balance was not an easy feat according to Szpiczakowski. “We

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Solo developer Elwin Gorman (Hiwarp) “Everything I do comes from my heart”

PreMortem.Games

Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. I love to make everything myself, using only my own or custom assets and my own shaders. When I discovered the indie movement, with games like Machinarium, Braid, Fez, Limbo, I saw that there was a way to achieve this.

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Keep your store page active and alive – or lose sales and money

PreMortem.Games

The shocking numbers Looking at store pages for games released after 2020 found that many assets have never changed. This happens a lot with indies in particular. Steam is quite unique in how easy it is to change store page assets like descriptions, images and videos.

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