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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

How do top game studios maintain a constant flow of high-quality assets without bottlenecks? With the right strategies, game studios can accelerate asset creation, streamline workflows, and maintain artistic consistency, ensuring their live-service games remain visually compelling and player-focused. Key solutions: (i).

Art 52
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Unity Games That Last: How Testing, Art, and LiveOps Drive Revenue and Retention 

iXie gaming

For studios aiming to build not just games, but game-driven businesses, these three pillars are no longer optional. It is an operational asset that protects both player experience and studio reputation. Interchangeable components allow for rapid production of maps, avatars, and props, which is critical for LiveOps readiness.

Art 52
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Top 10 Video Games With Best Graphics

Juego Studio

From these, graphics refers to all the visual elements in the game including the characters, environment, props, and other game assets. A better graphic quality is important for realistic and immersive visuals, improved aesthetics, […] The post Top 10 Video Games With Best Graphics appeared first on Juego Studio.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset.

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So how much $ (in general) does it cost to produce a fully animated/rigged, fully voiced 1-3 minute cutscene in a game that’s in ongoing development (something like SWTOR, where they have a lot of prebuilt assets)? Like just a general low range and high range? I’m seeing a lot of people complaining about prioritizing content they want, and don’t know enough about the behind the scenes costs to properly communicate they’re being unrealistic with their complaints.

Ask a Game Dev

If we add voice recording and keep it to one voice actor (let's say she voices both characters in the cutscene), then the cost jumps to 7x$2,500 = $17,500 because we need the sound designer, the voice actor, and the recording studio time. that might need to be created for certain specific cutscenes. Adding in two new animations (e.g.

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How to become a 3D visualization artist | Architecture visualization

CG Spectrum

Modeling, texturing, and lighting additional assets (furniture, props, decor, etc.) Using industry software like 3D Studio Max and V-Ray, CG Spectrum’s architectural visualization course teaches you the essential 3D modeling, texturing, lighting, and rendering techniques you’ll need as a 3D visualization artist.

Render 98
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How to become a 3D Lighting Artist

CG Spectrum

Lighting helps integrate various 3D elements (effects, props, characters, etc.) One of the benefits is that it's also used by other 3D artists such as modelers and animators, making the sharing of files and assets more streamlined. Unreal Engine : This real-time engine is a staple of many game and virtual production studios.

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