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Exploring How Coding Concepts Can Be Applied to Real-Life Situations

Real Programming

Math concepts are baked into programming when kids start learning, though it definitely gets more advanced as they pass through the courses. Jobs Finally, knowing how to code opens the door to countless jobs, including in fields adjacent to video game design or programming. the answer may sadly not always be affirmative!

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Lighting Efficiency: Optimize for Performance & Immersion The implementation of efficient lighting capabilities in Unity multiplayer games leads to reduced system strain without compromising visual quality. The utilization of Baked Lighting for static region precomputation results in enhanced runtime performance.

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Birth of Byways: A Peek Into My Early Board Game Development Process

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. This week, I posted the first article in my 19-part suite on game design. It’s called How to Design the Core Engine of Your Board Game. ” Need help on your board game?

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8 Signs Your Game is Ready for Blind Play-Testing

Brand Game Development

You can choose to observe them while playing or elicit their feedback after the game has ended. I’ve play-tested the game a lot by myself, acting as 2-4 players at a time. If you only have one viable strategy, you could be looking at problems baked into the mechanics or even core engine of your game.

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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Whether its a photorealistic RPG or a stylized indie game, every visual element follows a structured journey from concept to integration. In the early days of game development, creating assets was a fragmented, time-consuming process. Rough sketches that serve as early visual concepts.

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The Depth Project

Game Design Advice

Deep games require knowledge, explanation, creativity, and cleverness. Such a model could also inform our discussions about game design, suggesting directions for design exploration and expanding our palette of analytical tools and techniques. Modeling depth may help us better understand how to think about these things.

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Origins of Ghost Master, Part One

iHobo

In 2023, the game I'm most proud of in my long and distinguished career as a game designer will be twenty years old. Why is this game so beloved? Before I talk about the ghosts, I need to start with where this game began. But I was wrong - we had one more game together.   Aether and Stonewall.

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