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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This officially marks the start of feature freeze for 4.4. We wont risk merging any new features or risky bug fixes until after we release 4.4 The cover illustration is from WEBFISHING , a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish! release cycle. and begin preparing for 4.5.

Beta 106
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

You can buy the game on Steam , and follow the developer on BlueSky and itch.io. Porting fixes to Embedded/Floating Window mode The Embedded/Floating game window option added in 4.4 With some further fixes like GH-102424 , GH-102497 , and GH-102477 , lightmap baking got a nice upgrade in this snapshot. feature release.

Beta 77
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Dev snapshot: Godot 4.4 beta 2

Mircosoft Game Dev

feature freeze, so our energy has been focused on addressing any new regressions or the aforementioned bugs. The cover illustration is from The Roottrees are Dead , a detective game where you piece together a family trees billion-dollar paper trail through the power of a dial-up modem! Editor: Fix Embedded Game Size ( GH-101807 ).

Beta 67
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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. One important technique to master, particularly for video games, is level of detail (LOD). What is level of detail (LOD)? will be required.

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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

Following the high-level trend of hybridization across mobile , more and more casual games have started introducing competitive elements into their live event strategies. This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzle games in the US top-grossing 200 implementing these features.

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Triband finds the absurd in mundane things “You never expect a car to have legs”

PreMortem.Games

Triband is a studio that creates comedy games. is a racing game featuring a car on legs. So, when a studio makes games that turn everyday, mundane activities into grotesque acts of cartoon foolery, can you really expect an everyday, mundane interview with the co-founder/creative director? Their latest title What the Car?

Baking 104
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Transmedia Triumphs and Traps: Lessons from the Convergence of Gaming and Media

Deconstructor of Fun

Let’s admit it—over the past three years, some of the most buzzworthy entertainment hasn’t come from traditional Hollywood blockbusters, but from gaming adaptations and transmedia storytelling. Games have now surpassed film, music, and publishing combined in market size and it’s clear: interactive storytelling has become king.

Media 119