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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset.

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Making a Top Gun and Star Wars-inspired fan film in Unreal Engine

CG Spectrum

During his studies at CG Spectrum, Anthony created the outstanding Top Gun and Star Wars -inspired fan film Rogue Squadron — find out his process and watch the short film below! Still from Anthony's short film, Rogue Squadron. So in April 2022, I quit my job to work on making animated short films full-time.

Film 98
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VFX Breakdown Process From Concept to Final Render

Filmustage

From creative sparks to render farms, we'll explore every nook and cranny of the VFX universe, sharing battle-tested techniques that'll make even the trickiest effects look like a walk in the digital park. And when things need to get wild? Houdini steps in with its environmental effects that would make Mother Nature jealous!

Render 52
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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Back then, cinematic-quality rendering required computer farms to slowly bake every frame. Back then, cinematic-quality rendering required computer farms to slowly bake every frame overnight—a painstaking process. Path tracing and ray tracing are both rendering techniques, but they have key differences.

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5 Factors Which Vary Unreal Engine 5 from Unreal Engine 4 

iXie gaming

This, together with dynamic or baked-in lighting and shadows, enables the creation of amazing photorealistic material that nevertheless operates in real time. For instance, it has advanced rendering capabilities for the industry. Film Making: Between UE 4 & 5, there are many variations for filmmaking.

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The Complete Guide To Lighting In Unreal Engine

Awesome Tuts

The Mobility option inside the Transform property will affect how the lights are rendered in the scene. Well, Unreal Engine has 2 different lighting methods: baked (static) lighting and dynamic lighting. But if a character passes in front of baked light it will not display his shadow at all. Movable And Static Lights.

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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

Nanite enables film-quality source art consisting of millions or billions of polygons to be directly imported into Unreal Engine — all while maintaining a real-time frame rate and without sacrificing fidelity. This allows users to focus less on tedious tasks and more on creativity.