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Godot 4.0 will get a new, modernized lightmapper

Mircosoft Game Dev

Most scenes bake in seconds instead of minutes or hours. branch uses state of the art algorithms to ensure the maximum possible quality: Bakes geometry to lightmap coordinates using the actual rendering code, so any existing shader or material works. Allows baking dynamic and static lights. Features of the new Godot 4.0

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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Navigation: Fix for navmesh baking when parsing StaticBody colliders ( GH-70904 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community.

Beta 106
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Maintenance release: Godot 3.3.2

Mircosoft Game Dev

Notably, Windows users could experience crashes when baking lightmaps. Games exported with a ZIP data package could also trigger a crash on exit. Additionally, this release includes a number of non-regression bug fixes to various areas of the engine. was thus subject to this crash when baking lightmaps.

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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

Today, Unreal Engine 5 (UE5) is available in Early Access, delivering the next-generation engine from Epic Games that will further propel the industry forward. This allows users to focus less on tedious tasks and more on creativity.

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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Core: Add feature tags to signify engine float precision ( GH-69538 ). Core: Handle corner cases for curve baking ( GH-69726 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community.

Beta 98
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The Complete Guide To Lighting In Unreal Engine

Awesome Tuts

Lights are one of the most important part of any game. With lights you can create a different athmosphere and make your games look stunning. Unreal Engine has the most advanced lighting system out of all game engines. But if a character passes in front of baked light it will not display his shadow at all.

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Game Development – New Resources from GTC 21

Nvidia

Integrating RTX has never been easier – gain access through popular game engines such as Unreal Engine or through standalone SDKs. Until now, this hasn’t been possible in video games in real-time. NVIDIA RTX enables developers to create breathtaking, interactive worlds with performance that exceeds gamers expectations.