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This ain't your Sims 3 baked French toast

Game Developer

A fond look back at video game cookbooks and the delicious dishes that inspired them, including a recipe based on The Sims 3.

Baking 241
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

The cover illustration is from WEBFISHING , a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish! You can buy the game on Steam , and follow the development on Twitter. Game window embedding was implemented to support our recent interactive in-game editing feature.

Beta 106
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Lag, desync, and glitchesthe unholy trio that can kill a multiplayer game faster than a rage-quitting gamer smashing his keyboard! Ever wondered why some multiplayer games feel smooth and lag-free, while others frustrate players with constant glitches? Synchronization: Ensures that game states remain consistent across all clients.

Games 78
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Mesh Baking Your Assets (With Ian Deane)

The GameDev Guru

This famous Unity asset lets you drastically reduce your draw calls so your game runs at substantially higher frame-rate. Today, I had the pleasure to interview Ian Deane, the developer behind Mesh Baker. Let's see what he has to say.

Mesh 100
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

You can buy the game on Steam , and follow the developer on BlueSky and itch.io. Porting fixes to Embedded/Floating Window mode The Embedded/Floating game window option added in 4.4 With some further fixes like GH-102424 , GH-102497 , and GH-102477 , lightmap baking got a nice upgrade in this snapshot.

Beta 76
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GamesAid has invited the games industry to a bake off

Game Development News

GamesAid is hosting its first ever national baking competition and sale

Baking 52
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Design review: Botany Manor as a quiet dark detective game

Radiator Blog

Botany Manor is a 3 hour first person puzzle game about growing plants while exploring a big beautiful fancy house that smells like British Bake-Off. The Witness fully commits to hundreds of puzzles at the scope of an open world game. Which means this isn't just a puzzle game. How do we filter the clues?

Puzzle 173