Remove Baking Remove Mesh Remove Platformer
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. GH-98163 ) CSGMesh3D now explicitly requires the mesh to be manifold. ended up making it into 4.4

Beta 106
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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

Fixed Byte Platform iPad screen display is not complete. Fixed Labelchar mode color anomaly on native platforms. Fixed an issue where Mesh objects created through MeshUtils.createMesh caused data anomalies. Fixed an issue where the setter for the Mesh:: _ hash attribute was not bound. . The native platform supports main.js

Render 52
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

When to profile: - Before making system changes - After adding new features - When releasing on different platforms Key Profiler Segments: - GPU Usage: Analyzes GPU workload for visual-heavy games. The use of simple colliders should include box and sphere types instead of complex mesh colliders to minimize processing requirements.

Games 52
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The Complete Guide To Lighting In Unreal Engine

Awesome Tuts

However, if you’re a complete beginner who never created a single game in Unreal Engine before, we recommend you start with our Parasite Platformer tutorial first, then come back and finish this one. You can check out the Parasite Platformer tutorial by clicking the link below: Create A Parasite Platformer Game In Unreal Engine.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

GridMap: Implement individual mesh transform for MeshLibrary items ( GH-52298 ). Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ).

Beta 52
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2024 Cherry-picks

Mircosoft Game Dev

February As part of our social media expansion, we also created an official Godot Engine account on the streaming platform Twitch. KinitoPET combines this trend with the evergreen horror genre to bring you a unique experience about virtual assistants. The feature freeze for 3.6

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

GridMap: Implement individual mesh transform for MeshLibrary items ( GH-52298 ). Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ).

Mesh 52