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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzle games in the US top-grossing 200 implementing these features. Only 15% of casual puzzle games in the US top grossing 200 have implemented it, despite it proving reasonably effective at boosting performance in several level-based puzzle games.

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Design review: Botany Manor as a quiet dark detective game

Radiator Blog

Botany Manor is a 3 hour first person puzzle game about growing plants while exploring a big beautiful fancy house that smells like British Bake-Off. Gone Home anchors its story focus with voice acting, narration, simpler puzzles, and wry realism. There are 9 puzzles. Which means this isn't just a puzzle game.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

By embracing and encouraging gamers’ motivation to collect and to cultivate, the card battling genre has become a proven formula for mobile companies and studios to maximize their revenue. On the other hand, the game also designs a “Combo Drop“ with 20 puzzle pieces (You roll a new cookie out and you get 1 to 3 pieces of the whole cookie.

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Royal Kingdom: Will it Usurp the Throne or Just be a Royal Relative?

Deconstructor of Fun

They launched a new game from a new studio entering the most competitive genre on mobile in the midst of Apple’s privacy apocalypse and has generated a billion dollars in revenue in two years. More than just stars Rewarding players with a currency that can be used in the metagame has become a common practice within the casual puzzle space.

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VFX Breakdown Process From Concept to Final Render

Filmustage

Studios keep their color management as perfectly matched as synchronized swimmers. The best studios craft their breakdowns like master storytellers, leading viewers on a journey from rough sketches to jaw-dropping final shots. Studios are now pushing around 15 TB files like they're sending text messages. That's no accident!

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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. Music is an important piece of the Kristala puzzle. and they're not wrong. link] [link] Kristala Original Soundtrack.

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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Music is an important piece of the Kristala puzzle. Convenient, right? Sound Design.

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