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Solo dev Josh Salley (HALbot Studios) “I believe in keeping a good work life balance”

PreMortem.Games

I just assumed game development involved writing code all day.” I never enjoyed programming very much and just assumed game development involved writing code all day. I believe in keeping a good work life balance. How do you know that the game you are building is genuinely scary? “It’s

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Tips for Balancing Academics and Coding Simultaneously

Real Programming

Kids who are hungry to learn computer programming need ample time to study, experiment, and play with the code. Coding is a discipline as open-ended as your skills and imagination. Once you grasp the fundamentals, kids can build things like their own games or custom Minecraft modifications. What I need is a deadline.”

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Why Summer Coding Camps Are the Perfect Balance of Fun and Education for Your Children

Real Programming

Thankfully, summer coding classes for kids make learning fun with generous, deep-dive sessions that revolve around creating a real video game. Please read on to learn how our summer online coding classes balance fun and education. Mathematics) has always embedded core math concepts into his coding classes.

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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

I started tinkering with small projects on my own, and over time, I realized I enjoyed the freedom of building something exactly the way I envisioned it. And of course, balancing everything like coding, art, marketing, and playtesting can be exhausting. It wasnt really a big decision. Motivation can also be tricky.

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Cracking the Game Growth Code: Lessons from SciPlay

Deconstructor of Fun

Building on our previous conversation with SciPlay CEO Josh Wilson , this episode dives deeper into the companys growth strategy, talent approach, and staying ahead in the fast-changing world of gaming. A Balanced Growth Philosophy This doesnt mean SciPlay isnt evolving. This allows you to focus on what really matters."

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Unity Games That Last: How Testing, Art, and LiveOps Drive Revenue and Retention 

iXie gaming

Because success isnt defined by shipping a playable build. For studios aiming to build not just games, but game-driven businesses, these three pillars are no longer optional. Building Scalable QA Pipelines High-impact studios combine manual testing for gameplay precision with automation for regression, UI validation, and edge cases.

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

However, building a well-optimized multiplayer game comes with several challenges which any Unity game development company worth its weight will know how to overcome. Optimizing bandwidth usage through data compression and server load balancing is crucial for large-scale multiplayer experiences. What worked?

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