Remove Balance Remove Content Remove Feature
article thumbnail

“Post-Balance” Cogmind Item Expansion

Grid Sage Games

Well, after Beta 11 that’s where we find ourselves now, switching focus more and more to brand new elements that don’t need to adhere to any sort of core content accessibility requirements. There’s already a ton of core content--many hundreds of hours worth.

Balance 52
article thumbnail

Load Balancing SmartFoxServer 2X with HAProxy

Smart Fox Server

In this article we are going to explore several ways to use the open source HAProxy load balancer in conjunction with SFS2X , to increase the scalability and availability of a multiplayer project. Round robin Load Balancing. After a few seconds the load balancer should be up and running. Introducing HAProxy.

Balance 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Ancient China comes to life in Thriving City: Song by White Star Studio

PreMortem.Games

One of the most eye-catching features of Thriving City is its distinctive visual style. We were so excited to base our content around ancient China. But it took some tweaking to get the right balance. Wu emphasizes the importance of creating a game that strikes a balance between realism and player enjoyment.

Studios 104
article thumbnail

A deep dive into the beautiful (video) game in A Tale of Two Halves by Bitmap Books

PreMortem.Games

Not just about content, but also design, production, and presentation. In the case of A Tale of Two Halves, the book features bookmark ribbons made from football boot laces and the special edition has a ‘Captain’s Armband’ belly band wrapped around the cover.

Balance 156
article thumbnail

Ancient China comes to life in Thriving City: Song by White Star Studio

PreMortem.Games

One of the most eye-catching features of Thriving City is its distinctive visual style. We were so excited to base our content around ancient China. But it took some tweaking to get the right balance. Wu emphasizes the importance of creating a game that strikes a balance between realism and player enjoyment.

Studios 104
article thumbnail

AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Featured partners include Perforce, JetBrains, Incredibuild, AccelByte, Pragma, Heroic Labs, Scenario, NVIDIA, Modulate, and Endava. Managing live games requires a balance of retaining mature players with evergreen content, personalizing offers, attracting new players, and getting them into your core loop as quickly as possible.

AI 117
article thumbnail

Kinetix taps AWS to bring generative AI tools directly to players

AWS Games

With social interaction central to the gaming experience, demand for user-generated content (UGC) across games is exploding, from Roblox to Fortnite and beyond. Just as no two humans think, talk, or move the same way, many video game development studios and players are of the mindset that digital characters shouldn’t either.

AI 64