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Solo dev Josh Salley (HALbot Studios) “I believe in keeping a good work life balance”

PreMortem.Games

Josh Salley has always been a big fan of gaming, but thought that game development was out of his reach. “I I just assumed game development involved writing code all day.” I have always been a huge gamer, but never imagined I want to actually make games. I believe in keeping a good work life balance.

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Solo developer Kaighen Finley: “It’s easy to lose myself in game development”

PreMortem.Games

Fresh out of school Kaighen Finley started his own web & game development company Team iNtuition. Just to be on the safe side he mainly focused on web development, but his heart was not in it. It took him 4 years to create his game and in that time he learned some valuable lessons. “If Balance your mental health.

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Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

With the discussions over the use of AI in game development raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. are answered in his regularly updated dev blog. With his free, experimental 2.5D

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. It took solo game developer Graham Reid great effort to finish his game. “I Making an eco-conscious game just really made sense to me.” Having a solid, realistic plan is everything.”

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Love Letter: Elegantly Balancing a Game

Brand Game Development

It’s the sort of game you can get your arms around in five minutes and understand the deeper elements of in twenty. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. The eight types of cards are elegantly balanced by short-term vs. long-term value.

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Dev Diary: 03/17/17

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. I’ve been hinting and hinting and hinting and hinting at a new board game project for a while. I’ll be documenting my whole game development journey through a series of weekly updates.

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Solo dev Chad Crumbaker on his game Mekkablood: “Never thought it would be this difficult”

PreMortem.Games

For Chad Crumbaker (working as KRUMP Games ), it was the promise of full creative freedom that drew him into the world of solo development. I was an early adopter of Unreal Engine 4 and always wanted to get into game development, he says. Why did you become a solo developer? “Making games is extremely hard.

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