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Balancing Actor Availability in Film Scheduling

Filmustage

Creating a shooting schedule for film production resembles solving a puzzle where pieces constantly change shape. Multiple actors balance different projects, personal commitments, and contractual obligations at the time. Film producers tackle this challenge every day.

Film 52
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How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Game Refinery

The series has even hit theatre screens with three film installments, the latest grossing over $26m worldwide. Once acquired, players could use these characters in battles but also interact with them through messages and other in-game social mechanics. There are even some anime games that focus on sports, like Haikyu!!

Animation 130
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How to Create a Synopsis for Different Film Genres

Filmustage

Your movie synopsis creates the first impression of your film project. A compelling drama synopsis needs elements different from those of an action thriller or a horror film. Action films thrive on punchy, dynamic descriptions. Action films thrive on punchy, dynamic descriptions. Turn your script into a story at a glance.

Film 52
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Tips for Creating Shooting Schedules for Effects-Heavy Films

Filmustage

Types of Effects Shots to Plan for Mechanical effects significantly enhance efficiency through real-world elements like pyrotechnics, breakaways, and weather simulations. Still from the film "1917". How can I create an efficient shooting schedule for an effects-heavy film? What should be included in a film shooting schedule?

Film 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

There are many reasons why people pursue a career in film and video games—it’s a creative, dynamic, challenging, and rewarding industry that gives artists opportunities to work on world-class projects while earning a regular income. How would you like to contribute, creatively and technically, to a film or game?

Film 52
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Morale system in Classified: France ’44 by Absolutely Games adds humanity to tactics

PreMortem.Games

Find the game Another cliché the team aimed to eliminate is the tendency to depict every World War II game and film with a desaturated, grey-brownish look, a trend that has persisted since Saving Private Ryan. “We We wanted a past that was a little more colourful than that and balanced the visuals accordingly”, explains Brimmicombe-Wood.

Games 99
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

Special plane shader With Porco Rosso being such a great source of inspiration it feels only natural to have the game also look like a Ghibli film. For stuff like gameplay balance and feature implementation we have equal input and chime up if there’s something we feel strongly about.

Studios 104