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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

We have reached the first beta release for the 4.4 This officially marks the start of feature freeze for 4.4. We wont risk merging any new features or risky bug fixes until after we release 4.4 Highlights Many features originally intended for 4.3 New in Beta 1! release cycle. and begin preparing for 4.5.

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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Woah, another beta build already? Well likely do one more beta release the following week, but after that we hope to be gearing up for release candidates. If you havent already, we encourage users who havent engaged with the beta releases to do so and help us catch the last few stragglers. feature release. beta2 snapshot.

Beta 77
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Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

As such, you can expect this to be our final beta release of the 4.4 beta 1 , which cover a lot of the changes. This blog post only covers the changes between beta 3 and beta 4. This section covers the most relevant changes made since the beta 3 snapshot , which are largely regression fixes. feature release.

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Release candidate: Godot 4.4 RC 1

Mircosoft Game Dev

which is the Release Candidate : all features are in place, the most critical regressions have been tackled, and so were confident that its now ready for production use. beta 1 blog post , so if you havent read that one, have a look to be introduced to the main new features added in the 4.4 feature release.

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Release candidate: Godot 4.4 RC 3

Mircosoft Game Dev

beta 1 blog post , so if you havent read that one, have a look to be introduced to the main new features added in the 4.4 for the first time, youll want to get a condensed overview of what new features you might want to make use of. feature release. Highlights We covered the most important highlights from Godot 4.4

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The Importance of Beta Testing in Game Development

iXie gaming

Beta testing is a critical game quality assurance (QA) process. You can think of beta testing as a pre-release measure to identify performance and gameplay issues before the actual launch. You can think of beta testing as a pre-release measure to identify performance and gameplay issues before the actual launch.

Beta 52
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Dev snapshot: Godot 3.1 beta 4

Mircosoft Game Dev

Nevertheless, other contributors have kept working in the meantime, and some of the Godot Sprint attendees also did some welcome bugfixing, so we have enough content for a new beta 4 build. beta 3 and 3.1 This beta is built from commit 17809ca. version includes all the new features (and subsequent bugs!) The features.

Beta 52