article thumbnail

Turning Bugs Into Features

Game Developer

This post will review how I took a bug that I needed to fix and turned it into a standout feature for our game.

Bug 187
article thumbnail

Finding a New Balance Between AI and Beneficial Bugs

Game Developer

'Bugs are an integral part of games culture and the social networks that games build around themselves.'

Bug 209
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Respawn says "single line" of Apex Legends code was behind elusive audio bug

Game Developer

The dev team said finding the bug was like searching for a "needle in a haystack."

Bug 298
article thumbnail

Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos"

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Starfield is not technically out until next week, yet it is already dominating conversations in many ways across the games space – and inevitably bugs are a factor.

Bug 145
article thumbnail

[BUG] Manually setting game framerate doesn't work on Editor preview

Cocos

I find it to be a bug since it should work on Editor Preview. protected onLoad(): void { game.frameRate = 30 console.log("ON LOAD CALLED!!") } This code doesn’t work on Editor preview but somehow works on Browser preview. Will there be a fix for this? console.log appears but the game framerate remains at 60.

Bug 40
article thumbnail

Avoiding Bugs in Range-Based For-Loops with MISRA C++:2023®

Perforce

helps you avoid bugs in range-based for-loops. MISRA C++:2023 introduces a number of new rules. Among them, MISRA C++:2023 Rule 9.5.2 Read on to learn how this rule guards against undefined behavior.

Bug 96
article thumbnail

Paramelancholia - Bug hunts

Indie DB

Taking a look at player experience and overall scope of the game.

Bug 84