Remove Bug Remove Collision Remove Content
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Godot XR update - February 2025

Mircosoft Game Dev

Platform SDK The Platform SDK allows developers to access features of Metas store and online services, including: User profiles (including authentication and checking entitlement) In-App Purchases (IAP) Downloadable Content (DLC) Friends, Parties, and Group Presence Achievements Leaderboards and much more! OpenXR Vendors plugin 3.1.2

Collision 102
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Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

In practice, this means that all further changes will be strictly regression fixes, so the content available here will be largely reflective of the 4.4 3D: Fix collision reposition with CSGShape3D ( GH-102286 ). Physics: Jolt: Fix ghost collision issue on dense triangle meshes ( GH-102614 ). The issue is tracked in GH-101007.

Beta 72
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. and begin preparing for 4.5.

Beta 106
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Release candidate: Godot 3.5.1 RC 2

Mircosoft Game Dev

stable: Android: Fix issue preventing the Android Editor from displaying the project content ( GH-64420 ). Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ). iOS: Workaround WebKit/ANGLE shader compilation bug for WebGL 2.0 ( GH-64811 ). Rendering: Fix multiple ubershader bugs ( GH-64096 ).

Bug 52
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. release fixes a number of regressions that users reported after the release, as well as various other fixes to pre-existing bugs and usability improvements. Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ) [regression fix].

Render 52
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Release candidate: Godot 3.5.1 RC 1

Mircosoft Game Dev

stable: Android: Fix issue preventing the Android Editor from displaying the project content ( GH-64420 ). iOS: Workaround WebKit/ANGLE shader compilation bug for WebGL 2.0 ( GH-64811 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ). Rendering: Fix multiple ubershader bugs ( GH-64096 ).

Bug 52
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Open-World Game Testing: Things to Consider

iXie gaming

However, it is crucial in ensuring the game’s success as it eliminates possible glitches and bugs, delivering a seamless gaming experience. Boundaries and collision. Bug and Glitch Hunting The last thing you need is to release an open-world game with frustrating glitches and bugs. But what is an open-world game?