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Importance of playtesting in game design

Logic Simplified

It is one of the best ways to improve the game quality by focusing on real player behaviour and learning what players really think about particular aspects of your game. Designers use this method to test different game versions frequently to find faults and provide input for improvements. Let’s find out.

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Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17

Radiator Blog

I assumed it was mostly for fans but after watching all 32 episodes (on 2x speed, skipping some parts) I've changed my mind and now I think it's essential viewing for all game designers / devs. Outside of game design, there's a growing tide against "design thinking" style methods, see "Design thinking was supposed to fix the world.

Art 147
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How to use Kickstarter for your indie game “It’s a tool, not the end goal”

PreMortem.Games

Some publishers now accept games that have undergone Kickstarter campaigns, emphasizing a focus on future collaboration and development potential. Some even engage in Kickstarter campaigns for indie games or support them financially. Kickstarter is viewed as a proof of concept and demand, offering valuable insights”, says Liebe.

Indy 104
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Unity Asset Store – Features, Best Practices and Our Experience

Logic Simplified

The Issue Tracker helps users get information on the status of bugs and the bugs that could be a threat are fixed on priority to avoid any obstruction in the workflow. For example, our developers use advanced lighting systems, particle effects, and AI systems to improve the game's graphics and gameplay.

Asset 100
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.

Film 52
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5 Major Stages of Game Testing 

iXie gaming

Testing is crucial in game developmen t because even a small bug can lead to negative reviews, lost sales, and a damaged reputation. We’ve built expert QA teams and developed our own tools to handle game testing challenges effectively. Core Functionality Testing Alpha testing focuses on the core features of the game.

Beta 52
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Patreon October Updates

Sirlin

Codex is a new take on customizable card games. Last week I posted a new Raw Game Design podcast episode (for $10+ patrons) where I discuss "reset buttons" in Codex (cards that blow up the board so you can possibly come back from a very bad position). We're also looking for a volunteer concept artist to help with our stages.

Fantasy 52