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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Animation: Fix incomplete FPS spinbox display in sprite frames editor ( GH-101798 ). something that worked in a previous release is now broken) and significant new bugs introduced by new features. See the GitHub issue tracker for a complete list of known bugs. The issue is tracked in GH-101391. The issue is tracked in GH-101007.

Beta 76
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[Bug] ParticleSystem2d

Cocos

With sprite-frame’s trim type = auto , you can see the coins displayed quite strangely. But with sprite-frame’s trim type = none , it works well. More info: Version: 3.7.3 Platform: Web Demo: BugParticle2D.zip (54.3

Bug 52
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Cocos Creator 3.7 does not update imported sprite sheets

Cocos

github.com/cocos/cocos-engine Plist file overwritten with exceptions opened 06:02AM - 30 Jan 23 UTC closed 09:01AM - 03 Feb 23 UTC OnlyKoei Bug ECO: Feedback Compatibility P2 Module: AssetSystem Editor ### Cocos Creator version 3.6.2,3.7.0 ### System information window 10 ### I … ssue description [link] ![image]([link] 创建工程,添加图集资源 ![image]([link]

Sprite 52
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[BUG] Sliced image bug on CC 3.7.1

Cocos

Hi, I did a test using the image you provided on version 3.7.1 and the rendering is fine. Can you please help me to confirm if there is a problem with the following settings.

Bug 52
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[Solved] Sliced image bug on CC 3.7.1

Cocos

I found the issue, when I import an atlas, by default the image file type is set to sprite-frame but the issue has existed yet, if I change the type to something else and set it to sprite-frame again, it will work!

Bug 52
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[Solved] Sliced image bug on CC 3.7.1

Cocos

Hi, I did a test using the image you provided on version 3.7.1 and the rendering is fine. Can you please help me to confirm if there is a problem with the following settings.

Bug 52
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Annoying feature/bug?

Cocos

Whenever I attach them to a material, and then a sprite in the engine, I can see them moving in the editor as expected. I don’t have a middle mouse button on MacBook) Is this a bug? Unless I click and hold the right mouse button the shader doesn’t move or update in the scene. (I Or is it a feature that I can turn on/off somewhere?

Bug 40