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Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS

AWS Games

They also have shared storage solutions, and other core features to streamline game development, including asset management, code collaboration, and project accessibility from anywhere in the world. Our mission has been to build a modern, cloud-based platform that truly empowers global collaboration. How Remngu 2.0 works Remngu 2.0

Build 64
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Steam Auth Issues

Grumpy Gamer

When I build my game for testing, it’s a completely automated process from the command line. The script pushes to git, which starts the cloud based CI machine (Azure) building the Mac, Windows and Linux executables. When that is complete, a message is sent to Discord to notify testers that the build is done.

Scripting 147
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Is more complicated, or more work to write code for The Game EA Sports FC if you were starting from scratch than it would be to write code for any other large scale game, like an MMORPG also done from scratch? Or GTA6 i.e.? (Licensing issues aside)

Ask a Game Dev

Code systems are code systems. Good code architecture tends to follow pretty universal principles, regardless of whether the system is governing loot tables or lighting systems. Constructing software systems is about seeing the general rules at work and using those to write code that adheres to those rules.

Writing 59
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Cocos Creator 3.8.5 forum version

Cocos

Optimizations Package size reductions : Removed unused Web platform GFX layer code and applied Terser compression to shorten internal property lengths. Enabled “inline enums” and “private property compression” for engine code. Internal properties marked with a $ suffix are compressed in the build process.

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Building a Cross-Platform Release Strategy: From Dev to Compliance

iXie gaming

Youre building a masterpiece but launching it across platforms feels like juggling chainsaws in three different languages. Engines like Unreal Engine and Unity offer strong cross-platform toolchains and support conditional compilation, allowing developers to compile platform-specific code paths while sharing a single codebase.

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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

Experience first-hand how Amazon Web Services (AWS) for Games helps build breakthrough gaming experiences at the Game Developers Conference (GDC), March 17-21, 2025 at the Moscone Center in San Francisco. Join the team behind Netflixs Squid Game Unleashed as they lead you through building the backend for a fast-based action mobile game.

AI 100
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Africacomicade takes Gamathon on a four-country African tour which kicked off in Kenya

PreMortem.Games

It underscored the power of building with intention, community and shared purpose. Brian Afande , Co-Founder and Managing Director of BlackRhinoVR, introduced MediAR , their no-code AR platform developed in Kenya. This vision set the tone for the inaugural stop of the four-country tour in Nairobi, Kenya.

AI 145