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Steam Auth Issues

Grumpy Gamer

When I build my game for testing, it’s a completely automated process from the command line. The script pushes to git, which starts the cloud based CI machine (Azure) building the Mac, Windows and Linux executables. When they are done, my local script is notified and they are download locally.

Scripting 147
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Cocos Creator 3.8.5 forum version

Cocos

Optimizations Package size reductions : Removed unused Web platform GFX layer code and applied Terser compression to shorten internal property lengths. Enabled “inline enums” and “private property compression” for engine code. Internal properties marked with a $ suffix are compressed in the build process.

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Delores Source Code Released!

Grumpy Gamer

I accidentally pushed the wrong button and made the Delores source code available on GitHub. I did publish all the source code to Delores on GitHub , but it wasn't an accident. I also uploaded the dev build of the Delores engine (including the complete debugger) so you can run all your edits and changes. wait for laughter).

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Delores Source Code Released!

Grumpy Gamer

I accidentally pushed the wrong button and made the Delores source code available on GitHub. wait for Todd in the third row, who laughs at anything, to stop laughing) I did publish all the source code to Delores on GitHub , but it wasn’t an accident. If we broke a store build, it would be hours of tech support emails.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. You can also try the Web editor or the Android editor for this release.

Beta 107
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Dev snapshot: Godot 4.5 dev 3

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. release, we made it a priority to finalize, and thus we now merged this major feature with over 32,000 lines of code, after hundreds of comments with feedback/testing. GUI: Add support for OEM Alt codes input ( GH-93466 ).

Dev 77
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CI

Grumpy Gamer

Continuous Integration (or, CI, as the pro’s call it) is when a separate and often dedication machine is continuously building (compiling) your game whenever you check in code. It helps ensure that the game can build at all times. You always have a build ready to put into test and then distributed to Steam, Xbox, etc.

Build 130