This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
GameFromScratch.com The Complete Concept Art Training Bundle by Learn Squared There is a new Humble Bundle of interest to gamedevelopers, specifically game artists, the Complete Concept Art Training Bundle by Learned Squared.
BitCake Studio , an indie gamedevelopment studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. She drew a lot of the first concept art for the main characters.
Here at PreMortem.Games, we have great admiration for developers who tackle the entire gamedevelopment cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. I dont want to work on my game 7 days a week.
Fresh out of school Kaighen Finley started his own web & gamedevelopment company Team iNtuition. Just to be on the safe side he mainly focused on web development, but his heart was not in it. It took him 4 years to create his game and in that time he learned some valuable lessons. “If I function well like that.”
Kiro’o Games is an ambitious gamedevelopment company based in Yaounde, Cameroon. Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants.
Esteban Hernandez , the solo developer behind MKSM Design , has spent almost seven years bringing Creo God Simulator to life. What started as a passion project has grown into a full-fledged god game blending city-building, resource management and player-driven storytelling. ” Why did you become a solo developer?
AWS-expert led chalk talks, workshops and sessions dive into using AI to boost developer productivity and enhance the player experience, among other exciting topics. Technical Director Ivan Marcin is back for another groundbreaking session that will guide attendees through building a multi-modal agent using Amazon Bedrock.
Similarly, in a gamedevelopment setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR GameDevelopment Tools There are a range of tools and frameworks that are being used for VR gamedevelopment projects.
Looking for a Real Unreal GameDevelopment Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased.
Belgian developer Cyborn has introduced a fresh perspective on mixed-reality gaming with the release of Wall Town Wonders , a game that transforms living spaces into bustling miniature towns built right on the wall. Then I wondered, ‘Where would they build houses?’” Eighteen months later, the game is here,” he says.
Technotopia by Yustas Game Studio is a deck-buildinggame of high-stakes urban strategy, where every decision matters and the city’s fate lies in the hands of an AI architect named Iris. Around this time, the idea of incorporating an artificial intelligence that builds the city came to life.”
Gamedevelopment is a multi-disciplinary field that requires a combination of skills in programming, design, and mathematics. While programming and design skills are essential for creating a fun and engaging gaming experience, mathematical concepts play a crucial role in building the underlying mechanics that drive a game.
Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development.
The board game industry is growing at a rate of 29% according to ICv2 , which is a clear indicator that the community is experiencing an influx of people who are just realizing how badass this recent board game renaissance has been. Need help on your board game? appeared first on Brandon the Game Dev.
There are plenty of city buildinggames around but Fabledom adds a fairytale twist to the genre. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. He never worked on a ‘real’ game either.
Independent gamedevelopment studio, Norsfell , was founded in 2013 to forge new genres that bring people together. Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobile games into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “ Tribes of Midgard.”
RP4K puts video games at the centre of our lessons, as classes revolve around teaching kids how to create their own video games, ones they can play and show off to friends and family. The idea is to teach kids foundational concepts in mathematics and computer programming in ways so fun, they don’t even realize they’re learning.
.” The success of the first game, Aerial_Knight’s Never Yield, paved the way for collaboration on the successor. “The first game was a solo project, but its success allowed me to collaborate with BetaJester on the sequel,” Jones explains. ” Respect GameDevelopers!
FlatPonies , a Copenhagen-based gamedevelopment studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. With over six years of development behind them, Lead Producer Regő Porkoláb has learned some valuable lessons.
Thousands of new games and apps targeting casual and hyper-casual audiences are released every day, which means capturing the attention of new players is tough, but keeping them engaged for weeks and months to come is even trickier. So, what can mobile gamedevelopers do to increase the chances of their games performing well?
Far Out Games’ journey began as a seven-week student project in a local gamedevelopment program in Gothenburg, Sweden. Some of the initial concept and atmosphere from that school project still resides within the game,” explains Olsson. It’s that thoroughness that got publisher Konami interested in the project. “We
Dev Diary posts are made to teach gamedevelopment through specific examples from my latest project: Highways & Byways. This week, I posted the first article in my 19-part suite on game design. It’s called How to Design the Core Engine of Your Board Game. ” Need help on your board game? Click here.
Therefore, before developing the game's final version, you must test a prototype. This is one of the most crucial parts of gamedevelopment that can boost the game’s overall quality and success. What is a video game prototype, and why is it essential? It is the basis of high-quality gamedevelopment.
Mika Vehkala has worked in the gamedevelopment industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No. Mika Vehkala has worked in the gamedevelopment industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No Man’s Land.
You'll be able to earn the skills and experience needed to make your dream game real while building other games and seeing some best practices in action. You can even consider the day job as a means to earn some funding to build a demo that you can use to shop around for investors and further funding.
BitCake Studio , an indie gamedevelopment studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. She drew a lot of the first concept art for the main characters.
Here are just a few examples: Cooking Madness looked at how it could further monetize the concept beyond pickaxes with Pirate Treasure, which features a $4.99 Players are clearly fans too, given the game has made over $47 million in revenue and been downloaded more than 20 million times. premium battle pass.
With over 2000 pitches flooding their inbox every year, Kepler Interactive is no stranger to reviewing a deluge of game ideas. The small team of six to seven professionals is tasked with wading through roughly 150 new concepts per month, determining which few might have the potential to become the next big title.
Live services exist for single player game - any game with regular content updates and patching is a live service. Those content updates and patches are the "service" part - we have to build them, they go live and get pushed out to the public. Now let's get to your questions.
Whether it’s battle passes, time-limited collaborations, or seasonal events, studios must constantly introduce new content without disrupting the games visual and technical integrity. Live-service gamedevelopment presents unique challenges that traditional pipelines werent designed to handle. These include: (i).
The mobile game industry is challenging at the same time it is the most rewarding industry that has abundant opportunities for the developers. Many of the gamedevelopment companies have made incredible games, however, there are few games that haven’t made it in the market. . iPad GameDevelopment.
Tools Pipeline Engineering Lead Megumi Ando sat down with NVIDIA to discuss the integration process in the company’s latest release as well as their adoption plans in Polyphony’s gamedevelopment pipeline. Why did you choose USD for your gamedevelopment pipeline? Unlike asset data, everything is in small ASCII files.
Board gamedevelopment is a very individual process. Every single developer has different methods for creating their games. This article is the first of a 19-part suite on board game design and development. Need help on your board game? Carcassonne : The purpose is to build the best village.
The intricate decors, outlandish characters and dry conversations make it feel like Wes Anderson tried his luck at gamedevelopment. The post Welcome to the weird and wonderful hand-build world of Harold Halibut appeared first on PreMortem Games. Plus all the enthusiasm for the collaborative mountain climbing it took.”
It is a straightforward point-and-shoot game, with no complex controls or mechanics. Our Tailored Solution 01 Custom characters: Our team of imaginative concept artists have created custom 3D characters such as "Donald Dump", "Barak Obowl" and other comical and recognizable caricatures.
He decided to start his own indie gamedevelopment studio, Overwrite Interactive , and create a video game from scratch. For Alan's video game to come to fruition, he needed a team of capable artists to help him. The game's narrative was inspired by the strong women in Alan's life.
Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Gamedevelopment began as a hobby but became serious very fast. “I Super Fantasy Kingdom is my first gaming project. Only a few weeks in I had the fundamental concept. Beer has been learning some valuable lessons along the way.
There are plenty of city buildinggames around but Fabledom adds a fairytale twist to the genre. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. He never worked on a ‘real’ game either.
Getting started with your first NFT gamedevelopment venture can be interesting. But is the NFT gamedevelopment market worth entering? The global play-to-earn (P2E) NFT games market is predicted to reach $3.6 So, yes – NFT gamedevelopment is worth it. But what are NFT games? billion by 2028.
Buckle up, aspiring developers, because the barrier to entry just shrunk to the size of a pixel! We’re talking free gamedevelopment software , mind-blowing technology, and trends hotter than a dragon’s breath. Accessibility is taking center stage, making the gaming world a welcoming space for everyone.
Video gamedevelopment is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.
There are plenty of city buildinggames around but Fabledom adds a fairytale twist to the genre. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. He never worked on a ‘real’ game either.
There are plenty of city buildinggames around but Fabledom adds a fairytale twist to the genre. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. He never worked on a ‘real’ game either.
As a result, multiplayer games have revolutionized modern gaming, from human vs. computer to human vs. human interaction. Building multiplayer games can be rewarding and exciting for aspiring gamedevelopers. How to Develop Multiplayer Games Multiplayer gamedevelopment involves multiple steps.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content