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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 At Geometric we put gameplay first, and we will always build our games around strong gameplay ideas”, says Carlsen. years of development.

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 At Geometric we put gameplay first, and we will always build our games around strong gameplay ideas”, says Carlsen. years of development.

Puzzle 104
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Puzzle Dependency Charts

Grumpy Gamer

In part 1 of 1 in my series of articles on games design, let's delve into one of the (if not THE) most useful tool for designing adventure games: The Puzzle Dependency Chart. Gary and I didn't have Puzzle Dependency Charts for Maniac Mansion, and in a lot of ways it really shows. Let's build one! Let's build one!

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4 Lessons from Exit Games for Aspiring Board Game Designers

Brand Game Development

You see, the whole concept of the game is that you are trapped in [insert place] and you have to solve riddles to get out. The game is full of mysteries, riddles, and puzzles. Some of the puzzles in Exit Games, much like in real-life Escape Rooms, are devilishly hard. Build a lasting brand so you can release multiple products.

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Hypercasual games market keeps shrinking, still 3.38 billion downloads last 3 months

PreMortem.Games

QoQ); Bridge Race (–4% QoQ); Magic Tiles 3 (–12% QoQ); and Build A Queen (–20% QoQ). Wood Nuts: Screw Puzzle The first game on the list is a title by Zego Studio: Wood Nuts: Screw Puzzle. In this game, the user solves various puzzles by unscrewing everything on the screen. Now, let’s turn to the newbies at the top.

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Can Playrix' Puzzle Breakers Crack Zynga's Empires & Puzzles?

Deconstructor of Fun

The mobile hit Empires and Puzzles (E&P) by Small Giant Games (acquired by Zynga) has made over $600M in net-revenues while racking up around 60 million installs. While there have been numerous clones and follow up titles trying to get a piece of the ever growing puzzle RPG pie, none of them has had any meaningful success.

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Why NYT’s Connections makes you feel bad

Raph Koster

I thought it would be interesting to contrast this to Word Dad , a puzzle game made by my friend, master game designer John Cutter. A brief aside on puzzles All three of these are more correctly called puzzles, of course. This means that really, puzzles and games are terms that are matters of degree, not kind.

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