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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This officially marks the start of feature freeze for 4.4. We wont risk merging any new features or risky bug fixes until after we release 4.4 If you are interested in the latter, please request to join our testing group to get access to pre-release builds. Highlights Many features originally intended for 4.3

Beta 106
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

There are plenty of city building games around but Fabledom adds a fairytale twist to the genre. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. Fabledom offers a casual, relaxing approach to city building.

Games 185
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Release candidate: Godot 4.4 RC 3

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. beta 1 blog post , so if you havent read that one, have a look to be introduced to the main new features added in the 4.4 feature release. You can also try the Web editor or the Android editor for this release.

Bug 76
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The Last of Us Building Shaders Stuck: Best Solutions

Game Errors

If you are having building shaders issues on The Last of Us, you are not alone. This article will explain this issue and feature a few possible solutions. Building shaders problem is one of them. What is the building shaders problem on The Last of Us Part 1? Shaders in games are essential.

Shaders 52
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Dev snapshot: Godot 4.4 beta 2

Mircosoft Game Dev

feature freeze, so our energy has been focused on addressing any new regressions or the aforementioned bugs. If you are interested in the latter, please request to join our testing group to get access to pre-release builds. Shaders: Fix space transformations in WorldPositionFromDepth visual shader node generation ( GH-100350 ).

Beta 66
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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

As is often the case following a feature-freeze, several quality PRs were finally released from the collective backlog, as merging them at the time wouldve been too much of a risk. As such, we encourage testing this build in order to ensure a smooth release for both versions. Our first development snapshot for 4.5 has arrived!

Dev 75
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Woah, another beta build already? If you are interested in the latter, please request to join our testing group to get access to pre-release builds. Export: Disable Metal and Vulkan renderers in simulator builds. Shaders: Fix source_color default value ( GH-101642 ). feature release. compared to the previous 4.3

Beta 75