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Real reasons (not) to build custom game engines in 2024

Game Developer

Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering.

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The Mirror Stops Using the Godot Game Engine

Game From Scratch

GameFromScratch.com The Mirror Stops Using the Godot Game Engine The Mirror, an open-source effort to create an open Roblox or Fortnite alternative that we first covered in 2022 has just announced a massive change. They are no longer going to be building on top of the free and open-source Godot game engine.

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How to make your own game engine

Grumpy Gamer

How to make your own game engine (and why) by Tyler Glaiel Well worth a read. In my 35+ year career in games I’ve never used an off the shelf game engine. Starting with SCUMM I’ve always build my own. I love the power and the freedom. Someone responded with “What! Are you Ron Gilbert!”

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How to make your own game engine

Grumpy Gamer

How to make your own game engine (and why) by Tyler Glaiel. In my 35+ year career in games I've never used an off the shelf game engine. Starting with SCUMM I've always build my own. It's hard work and probably cost me more but I love making game engines and writing compilers.

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This Test Could Make or Break My Engine

Harold Serrano

After two years of rewriting my game engine from scratch using ECS architecture, I finally arrived at a huge milestone: testing whether I can assign gameplay behavior to a character directly through the editor. Building the editor was one of the hardest parts of this journey.

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Xogot – Godot on iPad

Game From Scratch

GameFromScratch.com Xogot – Godot on iPad Xogot is a new project from Miguel de Icaza (the creator of Mono among other projects) building upon his work on bringing Swift to the Godot game engine.

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Norsfell builds ‘Tribes of Midgard’ Viking empire with Amazon GameLift

AWS Games

Norsfell Team “GameLift is specifically designed for game servers, and has been proven by notable development studios. Knowing other developers were using it gave us more confidence to build. It also saved us time deploying and managing game servers,” shared Benjamin Jouan, Norsfell Co-Founder and Director of Engineering.

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