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BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

Everyone must be online from 14h to 18h on Discord because this is ‘when things get done’ and we can all do brainstorms, playtests and all that.” The company started creating multiplayer games because the founding members wanted to playtest games together. “We do have some rules that were inspired by a friend that works at Valve.

Studios 129
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Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS

AWS Games

The technology allows teams to set up their game development environment in the cloud. Our mission has been to build a modern, cloud-based platform that truly empowers global collaboration. comprehensive toolbox designed to empower studios with everything they need to build a modern cloud-based game development pipeline.

Build 64
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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

Experience first-hand how Amazon Web Services (AWS) for Games helps build breakthrough gaming experiences at the Game Developers Conference (GDC), March 17-21, 2025 at the Moscone Center in San Francisco. Join the team behind Netflixs Squid Game Unleashed as they lead you through building the backend for a fast-based action mobile game.

AI 100
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BitCake Studio builds online multiplayer game Atomic Picnic completely remote

PreMortem.Games

Everyone must be online from 14h to 18h on Discord because this is ‘when things get done’ and we can all do brainstorms, playtests and all that.” The company started creating multiplayer games because the founding members wanted to playtest games together. “We do have some rules that were inspired by a friend that works at Valve.

Studios 104
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Ex-Riot devs Believer seeks "a better way to develop video games" with open-source tool Friendshipper

GamesIndustry.biz

Friendshipper is a development tool that the team has been using to improve how efficiently they build this game, such as faster implementation of bug fixes during playtests. Read more

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AWS GDC 2025 Highlights

AWS Games

Throughout the show, AWS showcased how it empowers customers to deliver breakthrough gaming experiences, offering new ways for developers to build, run, and grow their games. Additionally, booth visitors experienced AWS for Games technologies across the game development lifecycle.

AI 52
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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

They have to survive the elements, hunt fierce animals, migrate to new continents, advance the technology, make social and political tribe decisions, and evolve their civilization. In our team everyone has different roles in coding, design and testing, but at the end of the day we comment on each other’s work in playtests.”