article thumbnail

Unit Testing Games

Grumpy Gamer

It’s basically where you write programs that feed data (sometimes random data) into program’s functions or modules and make sure you get the expected results or proper errors. Or Delores stands in the just the right spot and she clips into the desk. What is unit testing you ask?

Bug 130
article thumbnail

Modulate scales ToxMod AI voice chat moderation tool with AWS

AWS Games

ToxMod records every problematic chat instance and generates a transcript, analysis, and audio clip of it, so if a banned community member files an appeal, there’s a record of the offense on file. To minimize overhead, it batches audio clips to create queues for processing.

AI 123
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Release candidate: Godot 4.4 RC 2

Mircosoft Game Dev

GUI: Fix label clipping when ascent/descent are fractional ( GH-103192 ). Be sure to make frequent backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. Export: Fix cross-platform configuration of rendering driver settings (narrower approach) ( GH-103197 ).

Render 74
article thumbnail

Unit Testing Games

Grumpy Gamer

It's basically where you write programs that feed data (sometimes random data) into program's functions or modules and make sure you get the expected results or proper errors. Or Delores stands in the just the right spot and she clips into the desk. Why don't we unit test games like you would other software?

Bug 100
article thumbnail

How do developers handle the removal of softlocking (I.E. the player places themselves in an inescapable position where they cannot progress in the game or backtrack to escape their situation)? Is the removal of softlocks treated the same way as glitches for developers or are they treated differently?

Ask a Game Dev

invalid asset data). #2: Maybe thats because the world geometry has put them into a perpetually-falling state so they dont have any control, or because theyve somehow clipped into a part of the level that should not be accessible. This means that theyll be trapped in the level somewhere and be unable to move.

article thumbnail

Supercell's Record Year: Crushing It, But At What Cost?

Deconstructor of Fun

Watch the short clip below from our weekly podcast show where we break down the wins, risks, and big unanswered questions behind Supercells biggest year yet. Supercell CEO was asked about this in the local Finnish podcast and he replied that Supercell is a fully autonomous company that pays all it taxes to Finland and hosts its data here.

Esports 80
article thumbnail

Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Rendering: 2D: Fix clip children and rendering artefacts ( GH-102161 ). Be sure to make frequent backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. Porting: Implement get_length() for pipes ( GH-102365 ).

Beta 76