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Release candidate: Godot 4.4 RC 2

Mircosoft Game Dev

GUI: Fix label clipping when ascent/descent are fractional ( GH-103192 ). While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software. GDExtension: Bind new core METHOD_FLAG_VIRTUAL_REQUIRED bitfield ( GH-103302 ).

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Graphic Design Toolbox Humble Bundle

Game From Scratch

This bundle is a collection of ebook from Packt covering a wide gamut of graphics software, many from Adobe, but also packages such as Krita, Substance 3D, Affinity Designer, Clip Paint Studio … Graphic Design Toolbox Humble Bundle Read More The post Graphic Design Toolbox Humble Bundle appeared first on GameFromScratch.com.

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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Rendering: 2D: Fix clip children and rendering artefacts ( GH-102161 ). While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software. Porting: Implement get_length() for pipes ( GH-102365 ).

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Introduction to Unity’s Animation System

Logic Simplified

To work with animations in Unity, you'll need to become acquainted with three key components: Animator , Animator Controller , and Animation Clips. Animation Clips Animations in Unity are created and operated using Animation Clips. These can be taken from external sources, like 3D modeling software or the Unity Asset Store.

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Creating Your First 3D Character Animation in Unity 

iXie gaming

stl) are the formats Unity supports in importing from the modeling software. Step 3: Setting Up the Animator Component The important step in Unity 3D animation is setting up the animator component, which is responsible for arranging and maintaining the animation clips for your GameObjects. dxf), SketchUp Pro (.skp),

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Modulate scales ToxMod AI voice chat moderation tool with AWS

AWS Games

ToxMod records every problematic chat instance and generates a transcript, analysis, and audio clip of it, so if a banned community member files an appeal, there’s a record of the offense on file. To minimize overhead, it batches audio clips to create queues for processing. ToxMod infrastructure.

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The gentleman with a rocker's heart: Guy Ritchie

Filmustage

However, a look at Madonna's ad for BMW M5 shot by Guy Ritchie reveals many of his signature directorial cues - head-banging clip editing, daring shots and angles, slowing down and speeding up the image as well as his trademark visual humor. The numerous techniques used by Ritchie can be grouped into one category called "clip editing".

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