Nearing the Finish Line: Rewriting the Untold Engine
Harold Serrano
NOVEMBER 17, 2024
Components: The data attached to entities, like meshes, physics, or animations. Want collision? One Last Piece: The Collision System With almost every system in place, I’m now working on the Collision System—the last big piece of this rewrite. Want to add physics? setEntityKinetics(). setEntityCollision().
Let's personalize your content