Remove Collision Remove Dev Remove Mesh
article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. GH-98163 ) CSGMesh3D now explicitly requires the mesh to be manifold. A manifold mesh must be closed, have each edge connected to only two faces, and have volume. dev cycle slightly too late to be included in 4.3.

Beta 106
article thumbnail

Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

3D: Fix collision reposition with CSGShape3D ( GH-102286 ). Physics: Jolt: Fix ghost collision issue on dense triangle meshes ( GH-102614 ). This section covers the most relevant changes made since the beta 3 snapshot , which are largely regression fixes. 2D: Fix Camera2D limits drawing ( GH-102868 ).

Beta 73
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot XR update - February 2025

Mircosoft Game Dev

mesh formats and thus requires Godot 4.2+. mesh formats and thus requires Godot 4.2+. Features Update OpenXR to Khronos 1.1.41 release This version of XR Tools has been updated to contain Godot 4.2 Features Update OpenXR to Khronos 1.1.41 release This version of XR Tools has been updated to contain Godot 4.2

Collision 102
article thumbnail

Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). Physics: Fix sphere-capsule collision logic ( GH-70660 ). Fix Tab key usage in the inspector ( GH-71271 ).

Beta 111
article thumbnail

Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Physics: Fix 2D & 3D Continuous Collision Detection sometimes adjusting velocity too much ( GH-69934 ).

Beta 99
article thumbnail

Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

Import: Fix usages of mesh simplification functions in float=64 builds ( GH-67853 ). Physics: Bind methods related to disabling collision between joint bodies ( GH-70477 ). Physics: Implement collision impulse in Godot Physics 3D ( GH-70281 ). iOS: Add new model identifiers for DPI metrics ( GH-70022 ). Requires.NET SDK 6.0

Beta 106
article thumbnail

Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Physics: Fix collision detection for degenerate capsules ( GH-69657 ). Rendering: Fix AABB errors on meshes with bones on multiple surfaces ( GH-65035 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET macOS: Add support for Xcode notarytool ( GH-69638 ).

Beta 98