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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

You can buy the game on Steam , and follow the development on Twitter. is jam-packed with new features despite having a much shorter development period than 4.3. This integration ensures developers targeting macOS or iOS can achieve excellent rendering quality and performance on supported Apple hardware. development cycle.

Beta 106
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Developer Shares Building Fabrics, Ropes, And Soft Bodies

Cocos

Though not fully complete, the demos already show a lot of progress, and the developer is selling their findings on the Cocos store for Chinese developers. The developers love it, so we thought we’d share the insights this developer gave with our Western community. x : provides several sample applications (curtain, rope?)

Build 98
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. Physics: Fix sphere-capsule collision logic ( GH-70660 ).

Beta 110
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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Import: Fix swapped color channels in ETC1/ETC2 textures, etcpak expects BGRA data ( GH-69448 ). Physics: Fix collision detection for degenerate capsules ( GH-69657 ). Rendering: OpenGL: Use internal texture name when setting texture uniform location ( GH-69633 ). GUI: Use system fonts as fallback ( GH-68995 ).

Beta 98
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. Physics: Fix sphere-capsule collision logic ( GH-70660 ).

Beta 85
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How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Unity, a widely adopted game engine, plays a pivotal role in empowering aspiring game developers in making great gaming experiences, thanks to its user-friendly interface and strong community support. But where does one start with game development on Unity? Optimize performance Keep performance in mind throughout development.

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Dev snapshot: Godot 4.0 beta 14

Mircosoft Game Dev

The illustration picture for this article is from Dauphin , a 2D RPG in development by Ben / devduck which was recently ported to Godot 4.0 You can follow development via Ben’s awesome YouTube devlogs and Twitter account. Physics: Implement analytic collision normals ( GH-71447 ). Requires.NET SDK 6.0 specifically. milestone.

Beta 105