Remove Collision Remove Game Engine Remove Studios
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Dev snapshot: Godot 3.2.3 beta 1

Mircosoft Game Dev

C#: Add Visual Studio support ( GH-39784 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Physics: Allow Area2D and 3D mouse events without collision layer ( GH-40193 ). if something that worked fine in 3.2.1

Beta 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

C#: Add Visual Studio support ( GH-39784 ). C#: Fix restore not called when building game projects ( GH-40596 ) [regression fix]. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). no longer works in 3.2.3

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Cocos Creator 3.8 Community Beta is now available

Cocos

Google Play Games on PC Platform Support At this year’s Google IO conference, Google Play Games on PC and the large-screen experience received significant attention as Android platform updates. There are already many well-known Cocos games published on the platform on their own. Also, upgrade Android Studio to 2022.2.1.

Beta 52
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The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

SOVEREIGN MOON PRESENTS… Game Engine Showdown: Unity vs. Godot vs. Buildbox vs. Unreal Engine. In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. .

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Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

In this introductory tutorial series, we’ll teach beginners how to use the basic controls within Gogot’s game engine. Godot is a free and open source game development software that game devs can use to make beautiful 2D and 3D games. . A Crash Course Into The Basics of Godot’s Game Engine.

Asset 52
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Maintenance release: Godot 3.2.3

Mircosoft Game Dev

C#: Add Visual Studio support ( GH-39784 ). Note: At the time of this release, there's a known issue with the Visual Studio C# add-in. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). or earlier (see GH-42051 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

C#: Add Visual Studio support ( GH-39784 ). C#: Fix restore not called when building game projects ( GH-40596 ) [regression fix]. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). no longer works in 3.2.3

Bug 52