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Charis Reid: “Save time by automating your communication with players”

PreMortem.Games

She emphasises the role of communication and consistent engagement with the audience without compromising development time. “As As a Community Manager you may get a little bit sick of answering the same questions over and over again and you kind of want to be a little bit more creative”, says Reid, pointing at automation as a solution.

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Anima Flux is a co-op Metroidvania with a retro-futuristic visual flair

PreMortem.Games

However, after experimenting with different formats, it evolved into a platformer and a Metroidvania genre game,” says Songraf. ” First big project Anima Flux’s development process is marked by a high degree of collaboration and open communication within the team.

Co-op 239
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New communication platform for Godot contributors

Mircosoft Game Dev

Godot has many communication platforms used by the community to talk about the engine and their projects: GitHub for development, the Q&A for technical questions, Reddit , Discord , and several others for user discussions, Twitter for announcements, etc. Why a new chat platform? Priority to open source.

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Marketing manager Joana Keler: “Social media is your game’s best friend”

PreMortem.Games

Some of the key goals for social media marketing are game discovery, sales lifecycle, community building and direct communications. Around 75% of people on TikTok that identify as games claim they discovered new games on the platform, says Keler. But shes quick to admit that TikTok is a notoriously fickle platform.

Media 104
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Jackbox Games unlocks new opportunities with Amazon GameLift Streams

AWS Games

Based on our experiences talking with other streaming platforms, we were anticipating having to do a custom build, but we didnt need to. Controlling costs at scale Bringing any one game to a streaming platform for the first time can be a major undertaking and Jackbox Games has a sizable game library.

Games 115
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

“My Co-founder Jakob Schmid and myself created the rhythm based puzzle platformer 140 together back in the day, and we are both interested in integrating music systems with the game design.” Communicate puzzle logic The creative process at Geometric Interactive follows a specific pattern.

Puzzle 257
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Roblox's top tech officer talks AI

GamesIndustry.biz

Roblox is having its ninth annual Roblox Developers Conference in San Francisco today and tomorrow, and it's using the event to roll out a few announcements for the gaming platform, including the imminent arrival of Roblox on PlayStation platforms and its full launch on Meta Quest, both of which are happening this month. Read more

AI 130